diff --git a/client/GUIClasses.cpp b/client/GUIClasses.cpp index 9ecbe2485..7f6109274 100644 --- a/client/GUIClasses.cpp +++ b/client/GUIClasses.cpp @@ -944,6 +944,7 @@ SDL_Surface * SComponent::setSurface(std:: string defname, int imagepos) img = def->ourImages[imagepos].bitmap; img->refcount++;//to preserve surface whed def is deleted delete def; + return img; } void SComponent::show(SDL_Surface * to) diff --git a/client/Graphics.h b/client/Graphics.h index 0912ce6f5..eb6ddfa44 100644 --- a/client/Graphics.h +++ b/client/Graphics.h @@ -1,7 +1,6 @@ #ifndef __GRAPHICS_H__ #define __GRAPHICS_H__ -#include <SDL_ttf.h> #include "../global.h" #include "FontBase.h" #include "GUIBase.h" @@ -25,6 +24,7 @@ class CHeroClass; struct SDL_Color; struct InfoAboutHero; struct InfoAboutTown; +typedef struct _TTF_Font TTF_Font; //from SDL_ttf.h class Graphics { diff --git a/server/CGameHandler.cpp b/server/CGameHandler.cpp index 58039b580..c94f948e0 100644 --- a/server/CGameHandler.cpp +++ b/server/CGameHandler.cpp @@ -4409,7 +4409,7 @@ void CGameHandler::handleTownEvents(CGTownInstance * town, NewTurn &n) { int was = n.res[player][i]; n.res[player][i] += ev->resources[i]; - n.res[player][i] = std::max(n.res[player][i], 0); + n.res[player][i] = std::max<si32>(n.res[player][i], 0); if(pinfo->resources[i] != n.res[player][i]) //if non-zero res change iw.components.push_back(Component(Component::RESOURCE,i,n.res[player][i]-was,0));