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Use ResourcePath for referencing texts and json's

This commit is contained in:
Ivan Savenko
2023-09-02 00:26:14 +03:00
parent 823ffa7a07
commit 6f0108e462
51 changed files with 124 additions and 130 deletions

View File

@@ -56,7 +56,7 @@ AdventureMapWidget::AdventureMapWidget( std::shared_ptr<AdventureMapShortcuts> s
for (const auto & entry : shortcuts->getShortcuts())
addShortcut(entry.shortcut, entry.callback);
const JsonNode config(ResourcePath("config/widgets/adventureMap.json"));
const JsonNode config(JsonPath::builtin("config/widgets/adventureMap.json"));
for(const auto & entry : config["options"]["imagesPlayerColored"].Vector())
{