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Use ResourcePath for referencing texts and json's

This commit is contained in:
Ivan Savenko
2023-09-02 00:26:14 +03:00
parent 823ffa7a07
commit 6f0108e462
51 changed files with 124 additions and 130 deletions

View File

@@ -51,8 +51,7 @@ int CMapGenerator::getRandomSeed() const
void CMapGenerator::loadConfig()
{
static const ResourcePath path("config/randomMap.json");
JsonNode randomMapJson(path);
JsonNode randomMapJson(JsonPath::builtin("config/randomMap.json"));
config.shipyardGuard = randomMapJson["waterZone"]["shipyard"]["value"].Integer();
for(auto & treasure : randomMapJson["waterZone"]["treasure"].Vector())