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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-19 00:17:56 +02:00

Use ResourcePath for referencing texts and json's

This commit is contained in:
Ivan Savenko
2023-09-02 00:26:14 +03:00
parent 823ffa7a07
commit 6f0108e462
51 changed files with 124 additions and 130 deletions

View File

@ -153,14 +153,14 @@ TEST(MapFormat, Objects)
{
static const std::string MAP_DATA_PATH = "test/ObjectPropertyTest/";
const JsonNode initialHeader(ResourcePath(MAP_DATA_PATH + CMapFormatJson::HEADER_FILE_NAME));
const JsonNode expectedHeader(ResourcePath(MAP_DATA_PATH + CMapFormatJson::HEADER_FILE_NAME));//same as initial for now
const JsonNode initialHeader(JsonPath::builtin(MAP_DATA_PATH + CMapFormatJson::HEADER_FILE_NAME));
const JsonNode expectedHeader(JsonPath::builtin(MAP_DATA_PATH + CMapFormatJson::HEADER_FILE_NAME));//same as initial for now
const JsonNode initialObjects(ResourcePath(MAP_DATA_PATH + CMapFormatJson::OBJECTS_FILE_NAME));
const JsonNode expectedObjects(ResourcePath(MAP_DATA_PATH + "objects.ex.json"));
const JsonNode initialObjects(JsonPath::builtin(MAP_DATA_PATH + CMapFormatJson::OBJECTS_FILE_NAME));
const JsonNode expectedObjects(JsonPath::builtin(MAP_DATA_PATH + "objects.ex.json"));
const JsonNode expectedSurface(ResourcePath(MAP_DATA_PATH + "surface_terrain.json"));
const JsonNode expectedUnderground(ResourcePath(MAP_DATA_PATH + "underground_terrain.json"));
const JsonNode expectedSurface(JsonPath::builtin(MAP_DATA_PATH + "surface_terrain.json"));
const JsonNode expectedUnderground(JsonPath::builtin(MAP_DATA_PATH + "underground_terrain.json"));
std::unique_ptr<CMap> originalMap = loadOriginal(initialHeader, initialObjects, expectedSurface, expectedUnderground);
@ -192,11 +192,11 @@ TEST(MapFormat, Terrain)
{
static const std::string MAP_DATA_PATH = "test/TerrainTest/";
const JsonNode expectedHeader(ResourcePath(MAP_DATA_PATH + CMapFormatJson::HEADER_FILE_NAME));
const JsonNode expectedObjects(ResourcePath(MAP_DATA_PATH + CMapFormatJson::OBJECTS_FILE_NAME));
const JsonNode expectedHeader(JsonPath::builtin(MAP_DATA_PATH + CMapFormatJson::HEADER_FILE_NAME));
const JsonNode expectedObjects(JsonPath::builtin(MAP_DATA_PATH + CMapFormatJson::OBJECTS_FILE_NAME));
const JsonNode expectedSurface(ResourcePath(MAP_DATA_PATH + "surface_terrain.json"));
const JsonNode expectedUnderground(ResourcePath(MAP_DATA_PATH + "underground_terrain.json"));
const JsonNode expectedSurface(JsonPath::builtin(MAP_DATA_PATH + "surface_terrain.json"));
const JsonNode expectedUnderground(JsonPath::builtin(MAP_DATA_PATH + "underground_terrain.json"));
std::unique_ptr<CMap> originalMap = loadOriginal(expectedHeader, expectedObjects, expectedSurface, expectedUnderground);