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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-25 21:38:59 +02:00

limit displayed units number to 4 digits in battle

- unit box
- turn queue
This commit is contained in:
Andrey Filipenkov 2023-01-20 20:38:54 +03:00
parent a19c9eccc4
commit 6f0cd37e8f
2 changed files with 2 additions and 2 deletions

View File

@ -850,7 +850,7 @@ void StackQueue::StackBox::setUnit(const battle::Unit * unit, size_t turn)
if (unit->unitType()->idNumber == CreatureID::ARROW_TOWERS)
icon->setFrame(owner->getSiegeShooterIconID(), 1);
amount->setText(CSDL_Ext::makeNumberShort(unit->getCount()));
amount->setText(CSDL_Ext::makeNumberShort(unit->getCount(), 4));
if(stateIcon)
{

View File

@ -318,7 +318,7 @@ void BattleStacksController::showStackAmountBox(Canvas & canvas, const CStack *
//blitting amount
Point textPos = stackAnimation[stack->ID]->pos.topLeft() + amountBG->dimensions()/2 + Point(xAdd, yAdd);
canvas.drawText(textPos, EFonts::FONT_TINY, Colors::WHITE, ETextAlignment::CENTER, CSDL_Ext::makeNumberShort(stack->getCount()));
canvas.drawText(textPos, EFonts::FONT_TINY, Colors::WHITE, ETextAlignment::CENTER, CSDL_Ext::makeNumberShort(stack->getCount(), 4));
}
void BattleStacksController::showStack(Canvas & canvas, const CStack * stack)