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Merge CPrivilegedInfoCallback into CGameInfoCallback

This commit is contained in:
Ivan Savenko
2025-05-14 13:39:37 +03:00
parent b37a3dc63c
commit 6f20235d07
96 changed files with 345 additions and 384 deletions

View File

@@ -12,18 +12,18 @@
#include "../GameSettings.h"
#include "../GameLibrary.h"
#include "../callback/CPrivilegedInfoCallback.h"
#include "../callback/CGameInfoCallback.h"
#include "../json/JsonNode.h"
#include "../mapObjects/CArmedInstance.h"
VCMI_LIB_NAMESPACE_BEGIN
BattleLayout BattleLayout::createDefaultLayout(CPrivilegedInfoCallback * cb, const CArmedInstance * attacker, const CArmedInstance * defender)
BattleLayout BattleLayout::createDefaultLayout(CGameInfoCallback * cb, const CArmedInstance * attacker, const CArmedInstance * defender)
{
return createLayout(cb, "default", attacker, defender);
}
BattleLayout BattleLayout::createLayout(CPrivilegedInfoCallback * cb, const std::string & layoutName, const CArmedInstance * attacker, const CArmedInstance * defender)
BattleLayout BattleLayout::createLayout(CGameInfoCallback * cb, const std::string & layoutName, const CArmedInstance * attacker, const CArmedInstance * defender)
{
const auto & loadHex = [](const JsonNode & node)
{