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Merge CPrivilegedInfoCallback into CGameInfoCallback
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@@ -80,7 +80,7 @@ public:
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/// TODO: make private
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std::vector<std::shared_ptr<CGObjectInstance>> objects;
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explicit CMap(CPrivilegedInfoCallback *cb);
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explicit CMap(CGameInfoCallback *cb);
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~CMap();
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void initTerrain();
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