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https://github.com/vcmi/vcmi.git
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codereview
This commit is contained in:
parent
ca96749c45
commit
6f8b62d77d
@ -1690,7 +1690,7 @@ void CPlayerInterface::requestReturningToMainMenu(bool won)
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param.difficulty = cb->getStartInfo()->difficulty;
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param.day = cb->getDate();
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param.townAmount = cb->howManyTowns();
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param.usedCheat = cb->getPlayerState(*cb->getPlayerID())->enteredWinningCheatCode;
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param.usedCheat = cb->getPlayerState(*cb->getPlayerID())->cheated;
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param.hasGrail = false;
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for(const CGHeroInstance * h : cb->getHeroesInfo())
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if(h->hasArt(ArtifactID::GRAIL))
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@ -1698,27 +1698,27 @@ void CPlayerInterface::requestReturningToMainMenu(bool won)
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param.allDefeated = true;
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for (PlayerColor player(0); player < PlayerColor::PLAYER_LIMIT; ++player)
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{
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auto ps = cb->getPlayerState(player);
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auto ps = cb->getPlayerState(player, false);
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if(ps && player != *cb->getPlayerID())
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if(!ps->checkVanquished())
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param.allDefeated = false;
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}
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param.land = cb->getMapHeader()->name;
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HighScoreCalculation calc;
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calc.parameters.push_back(param);
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calc.isCampaign = false;
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HighScoreCalculation highScoreCalc;
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highScoreCalc.parameters.push_back(param);
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highScoreCalc.isCampaign = false;
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if(won && cb->getStartInfo()->campState)
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CSH->startCampaignScenario(param, cb->getStartInfo()->campState);
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else
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{
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GH.dispatchMainThread(
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[won, calc]()
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[won, highScoreCalc]()
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{
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CSH->endGameplay();
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GH.defActionsDef = 63;
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CMM->menu->switchToTab("main");
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GH.windows().createAndPushWindow<CHighScoreInputScreen>(won, calc);
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GH.windows().createAndPushWindow<CHighScoreInputScreen>(won, highScoreCalc);
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}
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);
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}
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@ -600,7 +600,7 @@ void CServerHandler::startGameplay(VCMI_LIB_WRAP_NAMESPACE(CGameState) * gameSta
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CMM->disable();
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client = new CClient();
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calc = nullptr;
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highScoreCalc = nullptr;
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switch(si->mode)
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{
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@ -678,14 +678,14 @@ void CServerHandler::startCampaignScenario(HighScoreParameter param, std::shared
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if (!cs)
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ourCampaign = si->campState;
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if(calc == nullptr)
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if(highScoreCalc == nullptr)
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{
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calc = std::make_shared<HighScoreCalculation>();
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calc->isCampaign = true;
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calc->parameters.clear();
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highScoreCalc = std::make_shared<HighScoreCalculation>();
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highScoreCalc->isCampaign = true;
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highScoreCalc->parameters.clear();
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}
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param.campaign = cs->getName();
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calc->parameters.push_back(param);
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highScoreCalc->parameters.push_back(param);
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GH.dispatchMainThread([ourCampaign, this]()
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{
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@ -709,7 +709,7 @@ void CServerHandler::startCampaignScenario(HighScoreParameter param, std::shared
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else
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{
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CMM->openCampaignScreen(ourCampaign->campaignSet);
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GH.windows().createAndPushWindow<CHighScoreInputScreen>(true, *calc);
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GH.windows().createAndPushWindow<CHighScoreInputScreen>(true, *highScoreCalc);
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}
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};
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if(epilogue.hasPrologEpilog)
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@ -89,7 +89,7 @@ class CServerHandler : public IServerAPI, public LobbyInfo
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std::vector<std::string> myNames;
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std::shared_ptr<HighScoreCalculation> calc;
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std::shared_ptr<HighScoreCalculation> highScoreCalc;
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void threadHandleConnection();
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void threadRunServer();
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@ -349,7 +349,7 @@ void CVideoPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
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show(x, y, dst, update);
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}
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void CVideoPlayer::update( int x, int y, SDL_Surface *dst, bool forceRedraw, bool update, std::function<void()> restart)
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void CVideoPlayer::update( int x, int y, SDL_Surface *dst, bool forceRedraw, bool update, std::function<void()> onVideoRestart)
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{
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if (sws == nullptr)
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return;
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@ -368,8 +368,8 @@ void CVideoPlayer::update( int x, int y, SDL_Surface *dst, bool forceRedraw, boo
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show(x,y,dst,update);
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else
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{
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if(restart)
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restart();
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if(onVideoRestart)
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onVideoRestart();
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VideoPath filenameToReopen = fname; // create copy to backup this->fname
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open(filenameToReopen);
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nextFrame();
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@ -101,7 +101,7 @@ public:
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void show(int x, int y, SDL_Surface *dst, bool update = true) override; //blit current frame
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void redraw(int x, int y, SDL_Surface *dst, bool update = true) override; //reblits buffer
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void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true, std::function<void()> restart = 0) override; //moves to next frame if appropriate, and blits it or blits only if redraw parameter is set true
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void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true, std::function<void()> onVideoRestart = nullptr) override; //moves to next frame if appropriate, and blits it or blits only if redraw parameter is set true
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// Opens video, calls playVideo, closes video; returns playVideo result (if whole video has been played)
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bool openAndPlayVideo(const VideoPath & name, int x, int y, bool stopOnKey = false, bool scale = false) override;
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@ -122,8 +122,8 @@ void CHighScoreScreen::addButtons()
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buttons.clear();
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buttons.push_back(std::make_shared<CButton>(Point(31, 113), AnimationPath::builtin("HISCCAM.DEF"), CButton::tooltip(), [&](){ buttonCampaginClick(); }));
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buttons.push_back(std::make_shared<CButton>(Point(31, 345), AnimationPath::builtin("HISCSTA.DEF"), CButton::tooltip(), [&](){ buttonStandardClick(); }));
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buttons.push_back(std::make_shared<CButton>(Point(31, 113), AnimationPath::builtin("HISCCAM.DEF"), CButton::tooltip(), [&](){ buttonCampaignClick(); }));
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buttons.push_back(std::make_shared<CButton>(Point(31, 345), AnimationPath::builtin("HISCSTA.DEF"), CButton::tooltip(), [&](){ buttonScenarioClick(); }));
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buttons.push_back(std::make_shared<CButton>(Point(726, 113), AnimationPath::builtin("HISCRES.DEF"), CButton::tooltip(), [&](){ buttonResetClick(); }));
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buttons.push_back(std::make_shared<CButton>(Point(726, 345), AnimationPath::builtin("HISCEXT.DEF"), CButton::tooltip(), [&](){ buttonExitClick(); }));
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}
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@ -138,19 +138,19 @@ void CHighScoreScreen::addHighScores()
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images.clear();
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// Header
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texts.push_back(std::make_shared<CLabel>(115, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.433")));
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texts.push_back(std::make_shared<CLabel>(225, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.434")));
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texts.push_back(std::make_shared<CLabel>(115, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.433"))); // rank
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texts.push_back(std::make_shared<CLabel>(225, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.434"))); // player
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if(highscorepage == HighScorePage::SCENARIO)
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{
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texts.push_back(std::make_shared<CLabel>(405, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.435")));
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texts.push_back(std::make_shared<CLabel>(557, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.436")));
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texts.push_back(std::make_shared<CLabel>(627, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.75")));
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texts.push_back(std::make_shared<CLabel>(405, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.435"))); // land
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texts.push_back(std::make_shared<CLabel>(557, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.436"))); // days
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texts.push_back(std::make_shared<CLabel>(627, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.75"))); // score
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}
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else
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{
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texts.push_back(std::make_shared<CLabel>(405, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.672")));
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texts.push_back(std::make_shared<CLabel>(592, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.75")));
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texts.push_back(std::make_shared<CLabel>(405, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.672"))); // campaign
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texts.push_back(std::make_shared<CLabel>(592, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.75"))); // score
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}
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// Content
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@ -187,7 +187,7 @@ void CHighScoreScreen::addHighScores()
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}
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}
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void CHighScoreScreen::buttonCampaginClick()
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void CHighScoreScreen::buttonCampaignClick()
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{
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highscorepage = HighScorePage::CAMPAIGN;
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addHighScores();
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@ -195,7 +195,7 @@ void CHighScoreScreen::buttonCampaginClick()
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redraw();
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}
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void CHighScoreScreen::buttonStandardClick()
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void CHighScoreScreen::buttonScenarioClick()
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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highscorepage = HighScorePage::SCENARIO;
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@ -241,7 +241,7 @@ CHighScoreInputScreen::CHighScoreInputScreen(bool won, HighScoreCalculation calc
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{
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int border = 100;
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int textareaW = ((pos.w - 2 * border) / 4);
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std::vector<std::string> t = { "438", "439", "440", "441", "676" };
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std::vector<std::string> t = { "438", "439", "440", "441", "676" }; // time, score, difficulty, final score, rank
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for (int i = 0; i < 5; i++)
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texts.push_back(std::make_shared<CMultiLineLabel>(Rect(textareaW * i + border - (textareaW / 2), 450, textareaW, 100), FONT_HIGH_SCORE, ETextAlignment::TOPCENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt." + t[i])));
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@ -264,37 +264,27 @@ int CHighScoreInputScreen::addEntry(std::string text) {
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if(calc.calculate().cheater)
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i = 10;
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JsonNode node = persistentStorage["highscore"][calc.isCampaign ? "campaign" : "scenario"][std::to_string(i)];
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JsonNode baseNode = persistentStorage["highscore"][calc.isCampaign ? "campaign" : "scenario"];
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if(node["points"].isNull() || node["points"].Integer() <= calc.calculate().total)
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if(baseNode[std::to_string(i)]["points"].isNull() || baseNode[std::to_string(i)]["points"].Integer() <= calc.calculate().total)
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{
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// move following entries down
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for (int j = 10; j + 1 >= i; j--)
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{
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JsonNode node = persistentStorage["highscore"][calc.isCampaign ? "campaign" : "scenario"][std::to_string(j - 1)];
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JsonNode node = baseNode[std::to_string(j - 1)];
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Settings entry = persistentStorage.write["highscore"][calc.isCampaign ? "campaign" : "scenario"][std::to_string(j)];
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entry->Struct() = node.Struct();
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}
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Settings entry = persistentStorage.write["highscore"][calc.isCampaign ? "campaign" : "scenario"][std::to_string(i)]["player"];
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entry->String() = text;
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Settings currentEntry = persistentStorage.write["highscore"][calc.isCampaign ? "campaign" : "scenario"][std::to_string(i)];
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currentEntry["player"].String() = text;
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if(calc.isCampaign)
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{
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Settings entry2 = persistentStorage.write["highscore"]["campaign"][std::to_string(i)]["campaign"];
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entry2->String() = calc.calculate().cheater ? CGI->generaltexth->translate("core.genrltxt.260") : calc.parameters[0].campaign;
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}
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currentEntry["campaign"].String() = calc.calculate().cheater ? CGI->generaltexth->translate("core.genrltxt.260") : calc.parameters[0].campaign;
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else
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{
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Settings entry3 = persistentStorage.write["highscore"]["scenario"][std::to_string(i)]["land"];
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entry3->String() = calc.calculate().cheater ? CGI->generaltexth->translate("core.genrltxt.260") : calc.parameters[0].land;
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}
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Settings entry4 = persistentStorage.write["highscore"][calc.isCampaign ? "campaign" : "scenario"][std::to_string(i)]["days"];
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entry4->Integer() = calc.calculate().sumDays;
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Settings entry5 = persistentStorage.write["highscore"][calc.isCampaign ? "campaign" : "scenario"][std::to_string(i)]["points"];
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entry5->Integer() = calc.calculate().cheater ? 0 : calc.calculate().total;
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Settings entry6 = persistentStorage.write["highscore"][calc.isCampaign ? "campaign" : "scenario"][std::to_string(i)]["datetime"];
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entry6->String() = vstd::getFormattedDateTime(std::time(0));
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currentEntry["land"].String() = calc.calculate().cheater ? CGI->generaltexth->translate("core.genrltxt.260") : calc.parameters[0].land;
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currentEntry["days"].Integer() = calc.calculate().sumDays;
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currentEntry["points"].Integer() = calc.calculate().cheater ? 0 : calc.calculate().total;
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currentEntry["datetime"].String() = vstd::getFormattedDateTime(std::time(0));
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return i;
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}
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@ -373,14 +363,13 @@ void CHighScoreInputScreen::keyPressed(EShortcut key)
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}
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CHighScoreInput::CHighScoreInput(std::function<void(std::string text)> readyCB)
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: CWindowObject(0), ready(readyCB)
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: CWindowObject(0, ImagePath::builtin("HIGHNAME")), ready(readyCB)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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pos = center(Rect(0, 0, 232, 212));
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updateShadow();
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background = std::make_shared<CPicture>(ImagePath::builtin("HIGHNAME"));
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text = std::make_shared<CMultiLineLabel>(Rect(15, 15, 202, 202), FONT_SMALL, ETextAlignment::TOPCENTER, Colors::WHITE, CGI->generaltexth->translate("core.genrltxt.96"));
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buttonOk = std::make_shared<CButton>(Point(26, 142), AnimationPath::builtin("MUBCHCK.DEF"), CGI->generaltexth->zelp[560], std::bind(&CHighScoreInput::okay, this), EShortcut::GLOBAL_ACCEPT);
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@ -50,8 +50,8 @@ private:
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void addButtons();
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void addHighScores();
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void buttonCampaginClick();
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void buttonStandardClick();
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void buttonCampaignClick();
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void buttonScenarioClick();
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void buttonResetClick();
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void buttonExitClick();
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@ -71,7 +71,6 @@ public:
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class CHighScoreInput : public CWindowObject
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{
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std::shared_ptr<CPicture> background;
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std::shared_ptr<CMultiLineLabel> text;
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std::shared_ptr<CButton> buttonOk;
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std::shared_ptr<CButton> buttonCancel;
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@ -17,7 +17,7 @@
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VCMI_LIB_NAMESPACE_BEGIN
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PlayerState::PlayerState()
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: color(-1), human(false), enteredWinningCheatCode(false),
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: color(-1), human(false), cheated(false), enteredWinningCheatCode(false),
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enteredLosingCheatCode(false), status(EPlayerStatus::INGAME)
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{
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setNodeType(PLAYER);
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@ -29,6 +29,7 @@ PlayerState::PlayerState(PlayerState && other) noexcept:
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human(other.human),
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team(other.team),
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resources(other.resources),
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cheated(other.cheated),
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enteredWinningCheatCode(other.enteredWinningCheatCode),
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enteredLosingCheatCode(other.enteredLosingCheatCode),
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status(other.status),
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@ -38,6 +38,7 @@ public:
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std::vector<ConstTransitivePtr<CGDwelling> > dwellings; //used for town growth
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std::vector<QuestInfo> quests; //store info about all received quests
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bool cheated;
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bool enteredWinningCheatCode, enteredLosingCheatCode; //if true, this player has entered cheat codes for loss / victory
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EPlayerStatus status;
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std::optional<ui8> daysWithoutCastle;
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@ -82,6 +83,7 @@ public:
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h & visitedObjects;
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h & status;
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h & daysWithoutCastle;
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h & cheated;
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h & enteredLosingCheatCode;
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h & enteredWinningCheatCode;
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h & static_cast<CBonusSystemNode&>(*this);
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@ -2509,6 +2509,7 @@ void PlayerCheated::applyGs(CGameState * gs) const
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gs->getPlayerState(player)->enteredLosingCheatCode = losingCheatCode;
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gs->getPlayerState(player)->enteredWinningCheatCode = winningCheatCode;
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gs->getPlayerState(player)->cheated = true;
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}
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void PlayerStartsTurn::applyGs(CGameState * gs) const
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