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* showing spell effects affecting stack in creature info window
* more appropriate coloring of stack amount box when stack is affected by a spell
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@@ -176,6 +176,7 @@ void Graphics::initializeBattleGraphics()
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battleACToDef[ACid] = toAdd;
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}
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}
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spellEffectsPics = CDefHandler::giveDef("SpellInt.def");
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}
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Graphics::Graphics()
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{
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