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* small fix
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@ -523,6 +523,7 @@ void CSelectionScreen::startCampaign()
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{
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CCampaign * ourCampaign = CCampaignHandler::getCampaign(curMap->filename, curMap->lodCmpgn);
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CCampaignState * campState = new CCampaignState();
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campState->camp = ourCampaign;
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GH.pushInt( new CBonusSelection(campState) );
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}
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@ -2633,7 +2634,7 @@ void CBonusSelection::startMap()
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{
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StartInfo *si = new StartInfo(sInfo);
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//don't pop - we should get back to this screen
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//GH.popInts(3);
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GH.popInts(3);
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curOpts = NULL;
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::startGame(si);
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}
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