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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00

Checking flags and conditions

This commit is contained in:
Tomasz Zieliński
2023-07-09 11:16:36 +02:00
parent b4fcf20b19
commit 700d8459ac
7 changed files with 53 additions and 1 deletions

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@@ -424,6 +424,9 @@ CHero * CHeroHandler::loadFromJson(const std::string & scope, const JsonNode & n
hero->modScope = scope;
hero->gender = node["female"].Bool() ? EHeroGender::FEMALE : EHeroGender::MALE;
hero->special = node["special"].Bool();
//Default - both false
hero->onlyOnWaterMap = node["onlyOnWaterMap"].Bool();
hero->onlyOnMapWithoutWater = node["onlyOnMapWithoutWater"].Bool();
VLC->generaltexth->registerString(scope, hero->getNameTextID(), node["texts"]["name"].String());
VLC->generaltexth->registerString(scope, hero->getBiographyTextID(), node["texts"]["biography"].String());

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@@ -69,6 +69,8 @@ public:
std::set<SpellID> spells;
bool haveSpellBook = false;
bool special = false; // hero is special and won't be placed in game (unless preset on map), e.g. campaign heroes
bool onlyOnWaterMap; // hero will be placed only if the map contains water
bool onlyOnMapWithoutWater; // hero will be placed only if the map does not contain water
EHeroGender gender = EHeroGender::MALE; // default sex: 0=male, 1=female
/// Graphics
@@ -114,6 +116,8 @@ public:
h & haveSpellBook;
h & gender;
h & special;
h & onlyOnWaterMap;
h & onlyOnMapWithoutWater;
h & iconSpecSmall;
h & iconSpecLarge;
h & portraitSmall;

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@@ -554,6 +554,32 @@ void CMap::removeObject(CGObjectInstance * obj)
//TOOD: Clean artifact instances (mostly worn by hero?) and quests related to this object
}
bool CMap::isWaterMap() const
{
return waterMap;
}
bool CMap::calculateWaterContent()
{
size_t totalTiles = height * width * levels();
size_t waterTiles = 0;
for(auto tile = terrain.origin(); tile < (terrain.origin() + terrain.num_elements()); ++tile)
{
if (tile->isWater())
{
waterTiles++;
}
}
if (waterTiles >= totalTiles / 100) //At least 1% of area is water
{
waterMap = true;
}
return waterMap;
}
void CMap::initTerrain()
{
terrain.resize(boost::extents[levels()][width][height]);

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@@ -106,6 +106,8 @@ public:
void moveObject(CGObjectInstance * obj, const int3 & dst);
void removeObject(CGObjectInstance * obj);
bool isWaterMap() const;
bool calculateWaterContent();
/// Gets object of specified type on requested position
const CGObjectInstance * getObjectiveObjectFrom(const int3 & pos, Obj::EObj type);
@@ -146,6 +148,8 @@ public:
std::map<std::string, ConstTransitivePtr<CGObjectInstance> > instanceNames;
bool waterMap;
private:
/// a 3-dimensional array of terrain tiles, access is as follows: x, y, level. where level=1 is underground
boost::multi_array<TerrainTile, 3> terrain;

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@@ -969,6 +969,7 @@ void CMapLoaderH3M::readTerrain()
}
}
}
map->calculateWaterContent();
}
void CMapLoaderH3M::readObjectTemplates()

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@@ -1115,6 +1115,7 @@ void CMapLoaderJson::readTerrain()
readTerrainLevel(underground, 1);
}
map->calculateWaterContent();
}
CMapLoaderJson::MapObjectLoader::MapObjectLoader(CMapLoaderJson * _owner, JsonMap::value_type & json):

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@@ -18,6 +18,7 @@
#include "../mapObjectConstructors/CObjectClassesHandler.h"
#include "../mapping/CMapEditManager.h"
#include "../CTownHandler.h"
#include "../CHeroHandler.h"
#include "../StringConstants.h"
#include "../filesystem/Filesystem.h"
#include "CZonePlacer.h"
@@ -411,6 +412,7 @@ void CMapGenerator::addHeaderInfo()
m.description = getMapDescription();
m.difficulty = 1;
addPlayerInfo();
m.waterMap = (mapGenOptions.getWaterContent() != EWaterContent::EWaterContent::NONE);
}
int CMapGenerator::getNextMonlithIndex()
@@ -452,13 +454,24 @@ const std::vector<ArtifactID> & CMapGenerator::getAllPossibleQuestArtifacts() co
const std::vector<HeroTypeID> CMapGenerator::getAllPossibleHeroes() const
{
auto isWaterMap = map->getMap(this).isWaterMap();
//Skip heroes that were banned, including the ones placed in prisons
std::vector<HeroTypeID> ret;
for (int j = 0; j < map->getMap(this).allowedHeroes.size(); j++)
{
if (map->getMap(this).allowedHeroes[j])
{
auto * h = dynamic_cast<const CHero*>(VLC->heroTypes()->getByIndex(j));
if ((h->onlyOnWaterMap && !isWaterMap) || (h->onlyOnMapWithoutWater && isWaterMap))
{
continue;
}
else
{
ret.push_back(HeroTypeID(j));
}
}
}
return ret;
}