mirror of
https://github.com/vcmi/vcmi.git
synced 2025-08-13 19:54:17 +02:00
Checking flags and conditions
This commit is contained in:
@@ -424,6 +424,9 @@ CHero * CHeroHandler::loadFromJson(const std::string & scope, const JsonNode & n
|
||||
hero->modScope = scope;
|
||||
hero->gender = node["female"].Bool() ? EHeroGender::FEMALE : EHeroGender::MALE;
|
||||
hero->special = node["special"].Bool();
|
||||
//Default - both false
|
||||
hero->onlyOnWaterMap = node["onlyOnWaterMap"].Bool();
|
||||
hero->onlyOnMapWithoutWater = node["onlyOnMapWithoutWater"].Bool();
|
||||
|
||||
VLC->generaltexth->registerString(scope, hero->getNameTextID(), node["texts"]["name"].String());
|
||||
VLC->generaltexth->registerString(scope, hero->getBiographyTextID(), node["texts"]["biography"].String());
|
||||
|
@@ -69,6 +69,8 @@ public:
|
||||
std::set<SpellID> spells;
|
||||
bool haveSpellBook = false;
|
||||
bool special = false; // hero is special and won't be placed in game (unless preset on map), e.g. campaign heroes
|
||||
bool onlyOnWaterMap; // hero will be placed only if the map contains water
|
||||
bool onlyOnMapWithoutWater; // hero will be placed only if the map does not contain water
|
||||
EHeroGender gender = EHeroGender::MALE; // default sex: 0=male, 1=female
|
||||
|
||||
/// Graphics
|
||||
@@ -114,6 +116,8 @@ public:
|
||||
h & haveSpellBook;
|
||||
h & gender;
|
||||
h & special;
|
||||
h & onlyOnWaterMap;
|
||||
h & onlyOnMapWithoutWater;
|
||||
h & iconSpecSmall;
|
||||
h & iconSpecLarge;
|
||||
h & portraitSmall;
|
||||
|
@@ -554,6 +554,32 @@ void CMap::removeObject(CGObjectInstance * obj)
|
||||
//TOOD: Clean artifact instances (mostly worn by hero?) and quests related to this object
|
||||
}
|
||||
|
||||
bool CMap::isWaterMap() const
|
||||
{
|
||||
return waterMap;
|
||||
}
|
||||
|
||||
bool CMap::calculateWaterContent()
|
||||
{
|
||||
size_t totalTiles = height * width * levels();
|
||||
size_t waterTiles = 0;
|
||||
|
||||
for(auto tile = terrain.origin(); tile < (terrain.origin() + terrain.num_elements()); ++tile)
|
||||
{
|
||||
if (tile->isWater())
|
||||
{
|
||||
waterTiles++;
|
||||
}
|
||||
}
|
||||
|
||||
if (waterTiles >= totalTiles / 100) //At least 1% of area is water
|
||||
{
|
||||
waterMap = true;
|
||||
}
|
||||
|
||||
return waterMap;
|
||||
}
|
||||
|
||||
void CMap::initTerrain()
|
||||
{
|
||||
terrain.resize(boost::extents[levels()][width][height]);
|
||||
|
@@ -106,6 +106,8 @@ public:
|
||||
void moveObject(CGObjectInstance * obj, const int3 & dst);
|
||||
void removeObject(CGObjectInstance * obj);
|
||||
|
||||
bool isWaterMap() const;
|
||||
bool calculateWaterContent();
|
||||
|
||||
/// Gets object of specified type on requested position
|
||||
const CGObjectInstance * getObjectiveObjectFrom(const int3 & pos, Obj::EObj type);
|
||||
@@ -146,6 +148,8 @@ public:
|
||||
|
||||
std::map<std::string, ConstTransitivePtr<CGObjectInstance> > instanceNames;
|
||||
|
||||
bool waterMap;
|
||||
|
||||
private:
|
||||
/// a 3-dimensional array of terrain tiles, access is as follows: x, y, level. where level=1 is underground
|
||||
boost::multi_array<TerrainTile, 3> terrain;
|
||||
|
@@ -969,6 +969,7 @@ void CMapLoaderH3M::readTerrain()
|
||||
}
|
||||
}
|
||||
}
|
||||
map->calculateWaterContent();
|
||||
}
|
||||
|
||||
void CMapLoaderH3M::readObjectTemplates()
|
||||
|
@@ -1115,6 +1115,7 @@ void CMapLoaderJson::readTerrain()
|
||||
readTerrainLevel(underground, 1);
|
||||
}
|
||||
|
||||
map->calculateWaterContent();
|
||||
}
|
||||
|
||||
CMapLoaderJson::MapObjectLoader::MapObjectLoader(CMapLoaderJson * _owner, JsonMap::value_type & json):
|
||||
|
@@ -18,6 +18,7 @@
|
||||
#include "../mapObjectConstructors/CObjectClassesHandler.h"
|
||||
#include "../mapping/CMapEditManager.h"
|
||||
#include "../CTownHandler.h"
|
||||
#include "../CHeroHandler.h"
|
||||
#include "../StringConstants.h"
|
||||
#include "../filesystem/Filesystem.h"
|
||||
#include "CZonePlacer.h"
|
||||
@@ -411,6 +412,7 @@ void CMapGenerator::addHeaderInfo()
|
||||
m.description = getMapDescription();
|
||||
m.difficulty = 1;
|
||||
addPlayerInfo();
|
||||
m.waterMap = (mapGenOptions.getWaterContent() != EWaterContent::EWaterContent::NONE);
|
||||
}
|
||||
|
||||
int CMapGenerator::getNextMonlithIndex()
|
||||
@@ -452,12 +454,23 @@ const std::vector<ArtifactID> & CMapGenerator::getAllPossibleQuestArtifacts() co
|
||||
|
||||
const std::vector<HeroTypeID> CMapGenerator::getAllPossibleHeroes() const
|
||||
{
|
||||
auto isWaterMap = map->getMap(this).isWaterMap();
|
||||
//Skip heroes that were banned, including the ones placed in prisons
|
||||
std::vector<HeroTypeID> ret;
|
||||
for (int j = 0; j < map->getMap(this).allowedHeroes.size(); j++)
|
||||
{
|
||||
if (map->getMap(this).allowedHeroes[j])
|
||||
ret.push_back(HeroTypeID(j));
|
||||
{
|
||||
auto * h = dynamic_cast<const CHero*>(VLC->heroTypes()->getByIndex(j));
|
||||
if ((h->onlyOnWaterMap && !isWaterMap) || (h->onlyOnMapWithoutWater && isWaterMap))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
ret.push_back(HeroTypeID(j));
|
||||
}
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
Reference in New Issue
Block a user