mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-23 22:37:55 +02:00
Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus
This commit is contained in:
@@ -29,7 +29,7 @@ public:
|
||||
MOCK_CONST_METHOD1(getSidePlayer, PlayerColor(BattleSide));
|
||||
MOCK_CONST_METHOD1(getSideArmy, const CArmedInstance *(BattleSide));
|
||||
MOCK_CONST_METHOD1(getSideHero, const CGHeroInstance *(BattleSide));
|
||||
MOCK_CONST_METHOD1(getCastSpells, uint32_t(BattleSide));
|
||||
MOCK_CONST_METHOD1(getCastSpells, int32_t(BattleSide));
|
||||
MOCK_CONST_METHOD1(getEnchanterCounter, int32_t(BattleSide));
|
||||
MOCK_CONST_METHOD0(getTacticDist, ui8());
|
||||
MOCK_CONST_METHOD0(getTacticsSide, BattleSide());
|
||||
|
||||
Reference in New Issue
Block a user