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Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus

This commit is contained in:
Ivan Savenko
2025-05-08 00:25:07 +03:00
parent 6b6199d3a4
commit 700eeb6bd4
12 changed files with 23 additions and 14 deletions

View File

@@ -29,7 +29,7 @@ public:
MOCK_CONST_METHOD1(getSidePlayer, PlayerColor(BattleSide));
MOCK_CONST_METHOD1(getSideArmy, const CArmedInstance *(BattleSide));
MOCK_CONST_METHOD1(getSideHero, const CGHeroInstance *(BattleSide));
MOCK_CONST_METHOD1(getCastSpells, uint32_t(BattleSide));
MOCK_CONST_METHOD1(getCastSpells, int32_t(BattleSide));
MOCK_CONST_METHOD1(getEnchanterCounter, int32_t(BattleSide));
MOCK_CONST_METHOD0(getTacticDist, ui8());
MOCK_CONST_METHOD0(getTacticsSide, BattleSide());