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Fix dwellings initialization
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@ -49,6 +49,14 @@ void Initializer::initialize(CGDwelling * o)
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if(!o) return;
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o->tempOwner = PlayerColor::NEUTRAL;
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switch(o->ID)
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{
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case Obj::RANDOM_DWELLING:
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case Obj::RANDOM_DWELLING_LVL:
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case Obj::RANDOM_DWELLING_FACTION:
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o->initRandomObjectInfo();
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}
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}
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void Initializer::initialize(CGGarrison * o)
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