From 70914cff917b571fcc4bb4256f1f18bac2f8f73d Mon Sep 17 00:00:00 2001 From: beegee1 Date: Tue, 25 Feb 2014 18:53:44 +0000 Subject: [PATCH] - added my part to changelog for 0.95 - updated RPM spec --- ChangeLog | 28 ++++++++++++++++++++++++++++ rpm/vcmi.spec | 13 ++++++++----- 2 files changed, 36 insertions(+), 5 deletions(-) diff --git a/ChangeLog b/ChangeLog index 0dd3de3bf..4779b030c 100644 --- a/ChangeLog +++ b/ChangeLog @@ -3,6 +3,10 @@ GENERAL: * Components of combined artifacts will now display info about entire set. * Added WoG creature abilities by Kuririn +* Added a SIGSEV violation handler to vcmiserver executable for logging stacktrace (for convenience only) +* Implemented a confirmation dialog when pressing Alt + F4 to quit the game +* Added functionality to trace net packages, std::vectors and various structs (e.g. BattleHex) +* Added pre compiled header compilation for CMake (can be enabled per flag) ADVENTURE AI: * AI will use fuzzy logic to compare and choose multiple possible subgoals. @@ -16,6 +20,30 @@ More info http://wiki.vcmi.eu/index.php?title=Adventure_AI * AI should now conquer map more agressively and much faster * Fuzzy rules will be printed out at map launch (if AI log is enabled) +CAMPAIGNS: +* Implemented move heroes to next scenario +* Fixed crash after win on the first map of campaign "Long Live the King" +* Fixed crash when losing a campaign scenario +* Campaigns use window with bonus & scenario selection than scenario information window from normal maps +* Fixed starting another map from campaign bonus selection screen while playing a campaign mission +* Human players have now turn before AI players in campaigns +* Implemented hero recreate handling correctly (e.g. Xeron will be recreated on AB campaign) +* Moved place bonus hero before normal random hero and starting hero placement -> same behaviour as in OH3 +* Moved placing campaign heroes before random object generation -> same behaviour as in OH3 + +BATTLES: +* Fixed can't open spellbook in hotseat game when one player had used a spell +* Fixed a crash which occured when opening spellbook with different amount of pages from different players +* Fixed a crash when selecting auto-battle during tactics mode +* Fixed 'catapult tried to attack non-catapultable hex!' problem, now catapult attacks attackable wall parts only +* Fixed problem that the server performed applying damage on a wall part twice +* Fixed a bug where the part in front of the gate could be targeted during siege + +ADVENTURE MAP: +* Victory, loss conditions are checked every turn instead of every day to correctly detect player without town loss condition +* Fixed player without town message (shows correct number of days left to conquer a town) +* Fixed crash when player lost game due to player without town loss condition + 0.93 -> 0.94 (Oct 01 2013) GENERAL: * New Launcher application, see diff --git a/rpm/vcmi.spec b/rpm/vcmi.spec index 20b1fb0c1..abcdb0435 100644 --- a/rpm/vcmi.spec +++ b/rpm/vcmi.spec @@ -1,15 +1,15 @@ Summary: VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities. Name: vcmi -Version: 0.9.4 +Version: 0.9.5 Release: 1%{?dist} License: GPLv2+ Group: Amusements/Games # The source for this package was pulled from upstream's vcs. Use the # following commands to generate the tarball: -# svn export -r HEAD https://vcmi.svn.sourceforge.net/svnroot/vcmi/tags/0.94 vcmi-0.9.4-1 -# tar -cJf vcmi-0.9.4-1.tar.xz vcmi-0.9.4-1 -Source: vcmi-0.9.4-1.tar.xz +# svn export -r HEAD https://vcmi.svn.sourceforge.net/svnroot/vcmi/tags/0.95 vcmi-0.9.5-1 +# tar -cJf vcmi-0.9.5-1.tar.xz vcmi-0.9.5-1 +Source: vcmi-0.9.5-1.tar.xz URL: http://forum.vcmi.eu/portal.php BuildRequires: cmake @@ -38,7 +38,7 @@ VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, givin %setup -q -n %{name}-%{version}-1 %build -cmake -DCMAKE_INSTALL_PREFIX=/usr ./ -DENABLE_LAUNCHER=ON +cmake -DCMAKE_INSTALL_PREFIX=/usr ./ -DENABLE_LAUNCHER=ON -DENABLE_PCH=ON make %{?_smp_mflags} %install @@ -58,6 +58,9 @@ make DESTDIR=%{buildroot} install %{_datadir}/icons/* %changelog +* Sat Mar 01 2014 VCMI - 0.9.5-1 +- New upstream release + * Wed Oct 02 2013 VCMI - 0.9.4-1 - New upstream release