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Minor (unnecessary copying of vector)

This commit is contained in:
Michał W. Urbańczyk 2010-07-12 10:56:57 +00:00
parent 49b7fc590d
commit 70bfd7ceb7

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@ -938,7 +938,7 @@ void CGameHandler::setPortalDwelling(const CGTownInstance * town, bool forced=fa
ssi.creatures = town->creatures;
ssi.creatures[CREATURES_PER_TOWN].second.clear();//remove old one
std::vector<CGDwelling *> dwellings = gs->getPlayer(town->tempOwner)->dwellings;
const std::vector<CGDwelling *> &dwellings = gs->getPlayer(town->tempOwner)->dwellings;
if (dwellings.empty())//no dwellings - just remove
{
sendAndApply(&ssi);