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fix 8th + portal of summoning in kingdom overview
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2399a5a765
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@ -805,7 +805,7 @@ CTownItem::CTownItem(const CGTownInstance * Town)
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picture = std::make_shared<CAnimImage>(AnimationPath::builtin("ITPT"), iconIndex, 0, 5, 6);
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openTown = std::make_shared<LRClickableAreaOpenTown>(Rect(5, 6, 58, 64), town);
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for(size_t i=0; i<town->creatures.size(); i++)
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for(size_t i=0; i<town->creatures.size() && i<GameConstants::CREATURES_PER_TOWN; i++)
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{
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growth.push_back(std::make_shared<CCreaInfo>(Point(401+37*(int)i, 78), town, (int)i, true, true));
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available.push_back(std::make_shared<CCreaInfo>(Point(48+37*(int)i, 78), town, (int)i, true, false));
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