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Completely remove IGameCallback class
- CClient now inherits directly from CPrivilegedInfoCallback, like IGameCallback did before. However CClient no longer needs dummy implementation of IGameEventCallback - CGObjectInstance hierarchy now uses CPrivilegedInfoCallback for callback. Actual events can only be emitted in calls that receive IGameEventCallback pointer, e.g. heroVisit - CGameHandler now inherits directly from both CPrivilegedInfoCallback and IGameEventCallback as it did before via IGameCallback
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@@ -24,9 +24,9 @@ public:
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MetaString message;
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void initObj(vstd::RNG & rand) override;
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void onHeroVisit(const CGHeroInstance * h) const override;
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void battleFinished(const CGHeroInstance *hero, const BattleResult &result) const override;
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void blockingDialogAnswered(const CGHeroInstance *hero, int32_t answer) const override;
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void onHeroVisit(IGameEventCallback & gameEvents, const CGHeroInstance * h) const override;
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void battleFinished(IGameEventCallback & gameEvents, const CGHeroInstance *hero, const BattleResult &result) const override;
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void blockingDialogAnswered(IGameEventCallback & gameEvents, const CGHeroInstance *hero, int32_t answer) const override;
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template <typename Handler> void serialize(Handler &h)
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{
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@@ -34,7 +34,7 @@ public:
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h & message;
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}
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protected:
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void grantRewardWithMessage(const CGHeroInstance * contextHero, int rewardIndex, bool markAsVisit) const override;
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void grantRewardWithMessage(IGameEventCallback & gameEvents, const CGHeroInstance * contextHero, int rewardIndex, bool markAsVisit) const override;
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virtual void init();
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void serializeJsonOptions(JsonSerializeFormat & handler) override;
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@@ -59,14 +59,14 @@ public:
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h & humanActivate;
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}
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void onHeroVisit(const CGHeroInstance * h) const override;
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void onHeroVisit(IGameEventCallback & gameEvents, const CGHeroInstance * h) const override;
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protected:
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void grantRewardWithMessage(const CGHeroInstance * contextHero, int rewardIndex, bool markAsVisit) const override;
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void grantRewardWithMessage(IGameEventCallback & gameEvents, const CGHeroInstance * contextHero, int rewardIndex, bool markAsVisit) const override;
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void init() override;
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void serializeJsonOptions(JsonSerializeFormat & handler) override;
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private:
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void activated(const CGHeroInstance * h) const;
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void activated(IGameEventCallback & gameEvents, const CGHeroInstance * h) const;
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};
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VCMI_LIB_NAMESPACE_END
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