mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-25 22:42:04 +02:00
Completely remove IGameCallback class
- CClient now inherits directly from CPrivilegedInfoCallback, like IGameCallback did before. However CClient no longer needs dummy implementation of IGameEventCallback - CGObjectInstance hierarchy now uses CPrivilegedInfoCallback for callback. Actual events can only be emitted in calls that receive IGameEventCallback pointer, e.g. heroVisit - CGameHandler now inherits directly from both CPrivilegedInfoCallback and IGameEventCallback as it did before via IGameCallback
This commit is contained in:
@@ -140,7 +140,7 @@ int IMarket::availableUnits(const EMarketMode mode, const int marketItemSerial)
|
||||
}
|
||||
}
|
||||
|
||||
IMarket::IMarket(IGameCallback *cb)
|
||||
IMarket::IMarket(CPrivilegedInfoCallback *cb)
|
||||
:altarArtifactsStorage(std::make_unique<CArtifactSetAltar>(cb))
|
||||
{
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user