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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-19 00:17:56 +02:00

Completely remove IGameCallback class

- CClient now inherits directly from CPrivilegedInfoCallback, like
IGameCallback did before. However CClient no longer needs dummy
implementation of IGameEventCallback
- CGObjectInstance hierarchy now uses CPrivilegedInfoCallback for
callback. Actual events can only be emitted in calls that receive
IGameEventCallback pointer, e.g. heroVisit
- CGameHandler now inherits directly from both CPrivilegedInfoCallback
and IGameEventCallback as it did before via IGameCallback
This commit is contained in:
Ivan Savenko
2025-05-13 15:24:45 +03:00
parent f7d08a7288
commit 716da918f8
109 changed files with 854 additions and 933 deletions

View File

@ -19,7 +19,7 @@ struct static_caster
};
CLoadFile::CLoadFile(const boost::filesystem::path & fname, IGameCallback * cb)
CLoadFile::CLoadFile(const boost::filesystem::path & fname, CPrivilegedInfoCallback * cb)
: serializer(this)
, sfile(fname.c_str(), std::ios::in | std::ios::binary)
{