1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-06-23 00:28:08 +02:00

BattleStart pack now uses unique_ptr

This commit is contained in:
Ivan Savenko
2025-03-17 21:32:05 +00:00
parent 0101d5ff67
commit 71bc1054d0
8 changed files with 20 additions and 24 deletions

View File

@ -200,10 +200,10 @@ public:
//send info about battles
BattleInfo * battle = BattleInfo::setupBattle(tile, terrain, terType, armedInstancies, heroes, layout, nullptr);
auto battle = BattleInfo::setupBattle(tile, terrain, terType, armedInstancies, heroes, layout, nullptr);
BattleStart bs;
bs.info = battle;
bs.info = std::move(battle);
ASSERT_EQ(gameState->currentBattles.size(), 0);
gameCallback->sendAndApply(bs);
ASSERT_EQ(gameState->currentBattles.size(), 1);