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mirror of https://github.com/vcmi/vcmi.git synced 2025-09-16 09:26:28 +02:00

Better handling of Ctrl / Cmd modifier keys on Apple systems:

- Test only for Cmd modifier key when processing mouse clicks
- Test both Ctrl and Cmd modifier key when processing keyboard input
- This logic is now used for all Apple systems - macOS and iOS
This commit is contained in:
Ivan Savenko
2024-05-12 17:09:31 +00:00
parent 2c99b13482
commit 7267e02b8d
10 changed files with 37 additions and 7 deletions

View File

@@ -564,7 +564,7 @@ void AdventureMapInterface::onTileLeftClicked(const int3 &targetPosition)
}
else
{
if(GH.isKeyboardCtrlDown()) //normal click behaviour (as no hero selected)
if(GH.isKeyboardCmdDown()) //normal click behaviour (as no hero selected)
{
if(canSelect)
LOCPLINT->localState->setSelection(static_cast<const CArmedInstance*>(topBlocking));