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- fixed crash in AI logging (objID is object index, not hero ID)
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@ -107,7 +107,7 @@ std::string CGoal::name() const
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case FIND_OBJ:
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case FIND_OBJ:
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return "FIND OBJECT " + boost::lexical_cast<std::string>(objid);
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return "FIND OBJECT " + boost::lexical_cast<std::string>(objid);
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case VISIT_HERO:
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case VISIT_HERO:
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return "VISIT HERO " + VLC->heroh->heroes[objid]->name;
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return "VISIT HERO " + boost::lexical_cast<std::string>(objid);
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case GET_ART_TYPE:
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case GET_ART_TYPE:
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return "GET ARTIFACT OF TYPE " + VLC->arth->artifacts[aid]->Name();
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return "GET ARTIFACT OF TYPE " + VLC->arth->artifacts[aid]->Name();
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case ISSUE_COMMAND:
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case ISSUE_COMMAND:
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