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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-26 03:52:01 +02:00

Apply SonarCloud suggestions

This commit is contained in:
Ivan Savenko 2024-04-30 16:22:35 +03:00
parent 2ba4458cea
commit 742149062a
3 changed files with 18 additions and 15 deletions

View File

@ -58,7 +58,7 @@ void InputSourceGameController::openGameController(int index)
logGlobal->error("Fail to open game controller %d!", index);
return;
}
GameControllerPtr controllerPtr(controller, gameControllerDeleter);
GameControllerPtr controllerPtr(controller, &gameControllerDeleter);
// Need to save joystick index for event. Joystick index may not be equal to index sometimes.
int joystickIndex = getJoystickIndex(controllerPtr.get());
@ -74,7 +74,7 @@ void InputSourceGameController::openGameController(int index)
return;
}
gameControllerMap.emplace(joystickIndex, std::move(controllerPtr));
gameControllerMap.try_emplace(joystickIndex, std::move(controllerPtr));
}
int InputSourceGameController::getJoystickIndex(SDL_GameController * controller)
@ -86,7 +86,7 @@ int InputSourceGameController::getJoystickIndex(SDL_GameController * controller)
SDL_JoystickID instanceID = SDL_JoystickInstanceID(joystick);
if(instanceID < 0)
return -1;
return (int)instanceID;
return instanceID;
}
void InputSourceGameController::handleEventDeviceAdded(const SDL_ControllerDeviceEvent & device)
@ -191,7 +191,7 @@ void InputSourceGameController::tryToConvertCursor()
if(CCS->curh->getShowType() == Cursor::ShowType::HARDWARE)
{
const Point & cursorPosition = GH.getCursorPosition();
CCS->curh->ChangeCursor(Cursor::ShowType::SOFTWARE);
CCS->curh->changeCursor(Cursor::ShowType::SOFTWARE);
CCS->curh->cursorMove(cursorPosition.x, cursorPosition.y);
GH.input().setCursorPosition(cursorPosition);
}
@ -243,7 +243,7 @@ void InputSourceGameController::handleUpdate()
return;
}
int32_t deltaTime = std::chrono::duration_cast<std::chrono::seconds>(nowMs - lastCheckTime).count();
int32_t deltaTime = std::chrono::duration_cast<std::chrono::milliseconds>(nowMs - lastCheckTime).count();
handleCursorUpdate(deltaTime);
handleScrollUpdate(deltaTime);
lastCheckTime = nowMs;
@ -251,15 +251,17 @@ void InputSourceGameController::handleUpdate()
void InputSourceGameController::handleCursorUpdate(int32_t deltaTimeMs)
{
float deltaTimeSeconds = static_cast<float>(deltaTimeMs) / 1000;
if(cursorAxisValueX == 0)
cursorPlanDisX = 0;
else
cursorPlanDisX += ((float)deltaTimeMs / 1000) * ((float)cursorAxisValueX / AXIS_MAX_ZOOM) * AXIS_MOVE_SPEED;
cursorPlanDisX += deltaTimeSeconds * AXIS_MOVE_SPEED * cursorAxisValueX / AXIS_MAX_ZOOM;
if(cursorAxisValueY == 0)
cursorPlanDisY = 0;
else
cursorPlanDisY += ((float)deltaTimeMs / 1000) * ((float)cursorAxisValueY / AXIS_MAX_ZOOM) * AXIS_MOVE_SPEED;
cursorPlanDisY += deltaTimeSeconds * AXIS_MOVE_SPEED * cursorAxisValueY / AXIS_MAX_ZOOM;
int moveDisX = getMoveDis(cursorPlanDisX);
int moveDisY = getMoveDis(cursorPlanDisY);
@ -287,8 +289,9 @@ void InputSourceGameController::handleScrollUpdate(int32_t deltaTimeMs)
scrollPlanDisX = scrollPlanDisY = 0;
return;
}
scrollPlanDisX += ((float)deltaTimeMs / 1000) * ((float)scrollAxisValueX / AXIS_MAX_ZOOM) * AXIS_MOVE_SPEED;
scrollPlanDisY += ((float)deltaTimeMs / 1000) * ((float)scrollAxisValueY / AXIS_MAX_ZOOM) * AXIS_MOVE_SPEED;
float deltaTimeSeconds = static_cast<float>(deltaTimeMs) / 1000;
scrollPlanDisX += deltaTimeSeconds * AXIS_MOVE_SPEED * scrollAxisValueX / AXIS_MAX_ZOOM;
scrollPlanDisY += deltaTimeSeconds * AXIS_MOVE_SPEED * scrollAxisValueY / AXIS_MAX_ZOOM;
int moveDisX = getMoveDis(scrollPlanDisX);
int moveDisY = getMoveDis(scrollPlanDisY);
if(moveDisX != 0 || moveDisY != 0)

View File

@ -291,17 +291,17 @@ void CursorHandler::show()
cursor->setVisible(true);
}
Cursor::ShowType CursorHandler::getShowType()
Cursor::ShowType CursorHandler::getShowType() const
{
return showType;
}
void CursorHandler::ChangeCursor(Cursor::ShowType showType)
void CursorHandler::changeCursor(Cursor::ShowType newShowType)
{
if(this->showType == showType)
if(newShowType == showType)
return;
switch(showType)
switch(newShowType)
{
case Cursor::ShowType::SOFTWARE:
cursor.reset(new CursorSoftware());

View File

@ -186,6 +186,6 @@ public:
/// change cursor's positions to (x, y)
void cursorMove(const int & x, const int & y);
Cursor::ShowType getShowType();
void ChangeCursor(Cursor::ShowType showType);
Cursor::ShowType getShowType() const;
void changeCursor(Cursor::ShowType showType);
};