mirror of
				https://github.com/vcmi/vcmi.git
				synced 2025-10-31 00:07:39 +02:00 
			
		
		
		
	Apply SonarCloud suggestions
This commit is contained in:
		| @@ -58,7 +58,7 @@ void InputSourceGameController::openGameController(int index) | ||||
| 		logGlobal->error("Fail to open game controller %d!", index); | ||||
| 		return; | ||||
| 	} | ||||
| 	GameControllerPtr controllerPtr(controller, gameControllerDeleter); | ||||
| 	GameControllerPtr controllerPtr(controller, &gameControllerDeleter); | ||||
|  | ||||
| 	// Need to save joystick index for event. Joystick index may not be equal to index sometimes. | ||||
| 	int joystickIndex = getJoystickIndex(controllerPtr.get()); | ||||
| @@ -74,7 +74,7 @@ void InputSourceGameController::openGameController(int index) | ||||
| 		return; | ||||
| 	} | ||||
|  | ||||
| 	gameControllerMap.emplace(joystickIndex, std::move(controllerPtr)); | ||||
| 	gameControllerMap.try_emplace(joystickIndex, std::move(controllerPtr)); | ||||
| } | ||||
|  | ||||
| int InputSourceGameController::getJoystickIndex(SDL_GameController * controller) | ||||
| @@ -86,7 +86,7 @@ int InputSourceGameController::getJoystickIndex(SDL_GameController * controller) | ||||
| 	SDL_JoystickID instanceID = SDL_JoystickInstanceID(joystick); | ||||
| 	if(instanceID < 0) | ||||
| 		return -1; | ||||
| 	return (int)instanceID; | ||||
| 	return instanceID; | ||||
| } | ||||
|  | ||||
| void InputSourceGameController::handleEventDeviceAdded(const SDL_ControllerDeviceEvent & device) | ||||
| @@ -191,7 +191,7 @@ void InputSourceGameController::tryToConvertCursor() | ||||
| 	if(CCS->curh->getShowType() == Cursor::ShowType::HARDWARE) | ||||
| 	{ | ||||
| 		const Point & cursorPosition = GH.getCursorPosition(); | ||||
| 		CCS->curh->ChangeCursor(Cursor::ShowType::SOFTWARE); | ||||
| 		CCS->curh->changeCursor(Cursor::ShowType::SOFTWARE); | ||||
| 		CCS->curh->cursorMove(cursorPosition.x, cursorPosition.y); | ||||
| 		GH.input().setCursorPosition(cursorPosition); | ||||
| 	} | ||||
| @@ -243,7 +243,7 @@ void InputSourceGameController::handleUpdate() | ||||
| 		return; | ||||
| 	} | ||||
|  | ||||
| 	int32_t deltaTime = std::chrono::duration_cast<std::chrono::seconds>(nowMs - lastCheckTime).count(); | ||||
| 	int32_t deltaTime = std::chrono::duration_cast<std::chrono::milliseconds>(nowMs - lastCheckTime).count(); | ||||
| 	handleCursorUpdate(deltaTime); | ||||
| 	handleScrollUpdate(deltaTime); | ||||
| 	lastCheckTime = nowMs; | ||||
| @@ -251,15 +251,17 @@ void InputSourceGameController::handleUpdate() | ||||
|  | ||||
| void InputSourceGameController::handleCursorUpdate(int32_t deltaTimeMs) | ||||
| { | ||||
| 	float deltaTimeSeconds = static_cast<float>(deltaTimeMs) / 1000; | ||||
|  | ||||
| 	if(cursorAxisValueX == 0) | ||||
| 		cursorPlanDisX = 0; | ||||
| 	else | ||||
| 		cursorPlanDisX += ((float)deltaTimeMs / 1000) * ((float)cursorAxisValueX / AXIS_MAX_ZOOM) * AXIS_MOVE_SPEED; | ||||
| 		cursorPlanDisX += deltaTimeSeconds * AXIS_MOVE_SPEED * cursorAxisValueX / AXIS_MAX_ZOOM; | ||||
|  | ||||
| 	if(cursorAxisValueY == 0) | ||||
| 		cursorPlanDisY = 0; | ||||
| 	else | ||||
| 		cursorPlanDisY += ((float)deltaTimeMs / 1000) * ((float)cursorAxisValueY / AXIS_MAX_ZOOM) * AXIS_MOVE_SPEED; | ||||
| 		cursorPlanDisY += deltaTimeSeconds * AXIS_MOVE_SPEED * cursorAxisValueY / AXIS_MAX_ZOOM; | ||||
|  | ||||
| 	int moveDisX = getMoveDis(cursorPlanDisX); | ||||
| 	int moveDisY = getMoveDis(cursorPlanDisY); | ||||
| @@ -287,8 +289,9 @@ void InputSourceGameController::handleScrollUpdate(int32_t deltaTimeMs) | ||||
| 		scrollPlanDisX = scrollPlanDisY = 0; | ||||
| 		return; | ||||
| 	} | ||||
| 	scrollPlanDisX += ((float)deltaTimeMs / 1000) * ((float)scrollAxisValueX / AXIS_MAX_ZOOM) * AXIS_MOVE_SPEED; | ||||
| 	scrollPlanDisY += ((float)deltaTimeMs / 1000) * ((float)scrollAxisValueY / AXIS_MAX_ZOOM) * AXIS_MOVE_SPEED; | ||||
| 	float deltaTimeSeconds = static_cast<float>(deltaTimeMs) / 1000; | ||||
| 	scrollPlanDisX += deltaTimeSeconds * AXIS_MOVE_SPEED * scrollAxisValueX / AXIS_MAX_ZOOM; | ||||
| 	scrollPlanDisY += deltaTimeSeconds * AXIS_MOVE_SPEED * scrollAxisValueY / AXIS_MAX_ZOOM; | ||||
| 	int moveDisX = getMoveDis(scrollPlanDisX); | ||||
| 	int moveDisY = getMoveDis(scrollPlanDisY); | ||||
| 	if(moveDisX != 0 || moveDisY != 0) | ||||
|   | ||||
| @@ -291,17 +291,17 @@ void CursorHandler::show() | ||||
| 	cursor->setVisible(true); | ||||
| } | ||||
|  | ||||
| Cursor::ShowType CursorHandler::getShowType() | ||||
| Cursor::ShowType CursorHandler::getShowType() const | ||||
| { | ||||
| 	return showType; | ||||
| } | ||||
|  | ||||
| void CursorHandler::ChangeCursor(Cursor::ShowType showType) | ||||
| void CursorHandler::changeCursor(Cursor::ShowType newShowType) | ||||
| { | ||||
| 	if(this->showType == showType) | ||||
| 	if(newShowType == showType) | ||||
| 		return; | ||||
|  | ||||
| 	switch(showType) | ||||
| 	switch(newShowType) | ||||
| 	{ | ||||
| 		case Cursor::ShowType::SOFTWARE: | ||||
| 			cursor.reset(new CursorSoftware()); | ||||
|   | ||||
| @@ -186,6 +186,6 @@ public: | ||||
| 	/// change cursor's positions to (x, y) | ||||
| 	void cursorMove(const int & x, const int & y); | ||||
|  | ||||
| 	Cursor::ShowType getShowType(); | ||||
| 	void ChangeCursor(Cursor::ShowType showType); | ||||
| 	Cursor::ShowType getShowType() const; | ||||
| 	void changeCursor(Cursor::ShowType showType); | ||||
| }; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user