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Merge pull request #177 from vmarkovtsev/issue/2331
Fix 2331 save menu keyboard event leak
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@@ -1069,7 +1069,7 @@ void CAdvMapInt::keyPressed(const SDL_KeyboardEvent & key)
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LOCPLINT->proposeLoadingGame();
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LOCPLINT->proposeLoadingGame();
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return;
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return;
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case SDLK_s:
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case SDLK_s:
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if(isActive())
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if(isActive() && key.type == SDL_KEYUP)
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GH.pushInt(new CSavingScreen(CPlayerInterface::howManyPeople > 1));
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GH.pushInt(new CSavingScreen(CPlayerInterface::howManyPeople > 1));
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return;
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return;
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case SDLK_d:
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case SDLK_d:
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