mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-22 22:13:35 +02:00
simplify usage of ttf font
This commit is contained in:
parent
7209969d9d
commit
743cee7470
@ -1080,6 +1080,12 @@ bool CModListView::isModEnabled(const QString & modName)
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return mod.isEnabled();
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}
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bool CModListView::isModInstalled(const QString & modName)
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{
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auto mod = modModel->getMod(modName);
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return mod.isInstalled();
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}
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QString CModListView::getTranslationModName(const QString & language)
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{
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for(const auto & modName : modModel->getModList())
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@ -95,6 +95,9 @@ public:
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/// returns true if mod is currently enabled
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bool isModEnabled(const QString & modName);
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/// returns true if mod is currently installed
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bool isModInstalled(const QString & modName);
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public slots:
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void enableModByName(QString modName);
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void disableModByName(QString modName);
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@ -54,6 +54,14 @@ static constexpr std::array downscalingFilterTypes =
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"best"
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};
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MainWindow * CSettingsView::getMainWindow()
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{
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foreach(QWidget *w, qApp->allWidgets())
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if(QMainWindow* mainWin = qobject_cast<QMainWindow*>(w))
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return dynamic_cast<MainWindow *>(mainWin);
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return nullptr;
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}
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void CSettingsView::setDisplayList()
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{
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QStringList list;
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@ -167,6 +175,17 @@ void CSettingsView::loadSettings()
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ui->lineEditGameLobbyHost->setText(QString::fromStdString(settings["lobby"]["hostname"].String()));
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ui->spinBoxNetworkPortLobby->setValue(settings["lobby"]["port"].Integer());
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auto mainWindow = getMainWindow();
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if(mainWindow)
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{
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bool fontModAvailable = mainWindow->getModView()->isModInstalled("vcmi-extras.truetypefonts");
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if(!fontModAvailable)
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{
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ui->labelTtfFont->hide();
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ui->buttonTtfFont->hide();
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}
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}
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loadToggleButtonSettings();
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}
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@ -190,6 +209,10 @@ void CSettingsView::loadToggleButtonSettings()
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std::string cursorType = settings["video"]["cursor"].String();
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int cursorTypeIndex = vstd::find_pos(cursorTypesList, cursorType);
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setCheckbuttonState(ui->buttonCursorType, cursorTypeIndex);
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auto mainWindow = getMainWindow();
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if(mainWindow)
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setCheckbuttonState(ui->buttonTtfFont, mainWindow->getModView()->isModEnabled("vcmi-extras.truetypefonts"));
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}
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void CSettingsView::fillValidResolutions()
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@ -442,8 +465,7 @@ void CSettingsView::on_comboBoxLanguage_currentIndexChanged(int index)
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QString selectedLanguage = ui->comboBoxLanguage->itemData(index).toString();
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node->String() = selectedLanguage.toStdString();
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if(auto * mainWindow = dynamic_cast<MainWindow *>(qApp->activeWindow()))
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mainWindow->updateTranslation();
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getMainWindow()->updateTranslation();
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}
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void CSettingsView::changeEvent(QEvent *event)
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@ -475,7 +497,7 @@ void CSettingsView::loadTranslation()
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{
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QString baseLanguage = Languages::getHeroesDataLanguage();
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auto * mainWindow = dynamic_cast<MainWindow *>(qApp->activeWindow());
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auto * mainWindow = getMainWindow();
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if (!mainWindow)
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return;
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@ -518,7 +540,7 @@ void CSettingsView::loadTranslation()
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void CSettingsView::on_pushButtonTranslation_clicked()
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{
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auto * mainWindow = dynamic_cast<MainWindow *>(qApp->activeWindow());
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auto * mainWindow = getMainWindow();
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assert(mainWindow);
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if (!mainWindow)
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@ -582,7 +604,7 @@ void CSettingsView::on_spinBoxInterfaceScaling_valueChanged(int arg1)
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void CSettingsView::on_refreshRepositoriesButton_clicked()
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{
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auto * mainWindow = dynamic_cast<MainWindow *>(qApp->activeWindow());
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auto * mainWindow = getMainWindow();
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assert(mainWindow);
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if (!mainWindow)
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@ -747,3 +769,13 @@ void CSettingsView::on_sliderControllerSticksSensitivity_valueChanged(int value)
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Settings node = settings.write["input"]["controllerAxisSpeed"];
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node->Integer() = value;
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}
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void CSettingsView::on_buttonTtfFont_toggled(bool value)
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{
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auto mainWindow = getMainWindow();
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if(value)
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mainWindow->getModView()->enableModByName("vcmi-extras.truetypefonts");
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else
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mainWindow->getModView()->disableModByName("vcmi-extras.truetypefonts");
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updateCheckbuttonText(ui->buttonTtfFont);
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}
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@ -14,10 +14,14 @@ namespace Ui
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class CSettingsView;
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}
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class MainWindow;
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class CSettingsView : public QWidget
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{
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Q_OBJECT
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MainWindow * getMainWindow();
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public:
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explicit CSettingsView(QWidget * parent = nullptr);
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~CSettingsView();
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@ -84,6 +88,8 @@ private slots:
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void on_sliderControllerSticksSensitivity_valueChanged(int value);
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void on_buttonTtfFont_toggled(bool value);
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private:
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Ui::CSettingsView * ui;
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@ -68,7 +68,7 @@
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</property>
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</widget>
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</item>
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<item row="46" column="1" colspan="4">
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<item row="47" column="1" colspan="4">
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<widget class="QComboBox" name="comboBoxEnemyAI">
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<property name="editable">
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<bool>false</bool>
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@ -88,14 +88,14 @@
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</item>
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</widget>
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</item>
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<item row="39" column="0">
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<item row="40" column="0">
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<widget class="QLabel" name="labelControllerSticksAcceleration">
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<property name="text">
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<string>Sticks Acceleration</string>
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</property>
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</widget>
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</item>
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<item row="49" column="2" colspan="3">
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<item row="50" column="2" colspan="3">
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<widget class="QPushButton" name="refreshRepositoriesButton">
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<property name="text">
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<string>Refresh now</string>
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@ -132,14 +132,14 @@
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</property>
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</widget>
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</item>
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<item row="52" column="0">
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<item row="53" column="0">
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<widget class="QLabel" name="labelGameLobbyHost">
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<property name="text">
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<string>Online Lobby address</string>
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</property>
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</widget>
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</item>
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<item row="43" column="1" colspan="4">
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<item row="44" column="1" colspan="4">
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<widget class="QComboBox" name="comboBoxAlliedPlayerAI">
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<property name="currentText">
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<string notr="true">VCAI</string>
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@ -172,7 +172,7 @@
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</property>
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</widget>
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</item>
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<item row="25" column="1" colspan="4">
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<item row="26" column="1" colspan="4">
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<widget class="QSlider" name="sliderMusicVolume">
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<property name="maximum">
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<number>100</number>
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@ -243,7 +243,7 @@
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</property>
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</widget>
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</item>
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<item row="50" column="0">
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<item row="51" column="0">
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<widget class="QLabel" name="labelRepositoryDefault">
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<property name="text">
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<string>Default repository</string>
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@ -270,7 +270,7 @@
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</property>
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</widget>
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</item>
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<item row="32" column="1" colspan="4">
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<item row="33" column="1" colspan="4">
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<widget class="QSlider" name="sliderRelativeCursorSpeed">
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<property name="minimum">
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<number>100</number>
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@ -296,7 +296,7 @@
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</property>
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</widget>
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</item>
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<item row="41" column="0">
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<item row="42" column="0">
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<widget class="QLabel" name="labelArtificialIntelligence">
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<property name="font">
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<font>
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@ -311,7 +311,7 @@
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</property>
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</widget>
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</item>
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<item row="31" column="0">
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<item row="32" column="0">
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<widget class="QLabel" name="labelRelativeCursorMode">
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<property name="text">
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<string>Use Relative Pointer Mode</string>
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@ -325,7 +325,7 @@
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</property>
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</widget>
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</item>
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<item row="45" column="0">
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<item row="46" column="0">
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<widget class="QLabel" name="labelFriendlyAI">
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<property name="text">
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<string>Autocombat AI in battles</string>
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@ -339,35 +339,35 @@
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</property>
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</widget>
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</item>
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<item row="34" column="0">
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<item row="35" column="0">
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<widget class="QLabel" name="labelLongTouchDuration">
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<property name="text">
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<string>Long Touch Duration</string>
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</property>
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</widget>
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</item>
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<item row="38" column="0">
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<item row="39" column="0">
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<widget class="QLabel" name="labelControllerSticksSensitivity">
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<property name="text">
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<string>Sticks Sensitivity</string>
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</property>
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</widget>
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</item>
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<item row="36" column="0">
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<item row="37" column="0">
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<widget class="QLabel" name="labelToleranceDistanceTouch">
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<property name="text">
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<string>Touch Tap Tolerance</string>
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</property>
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</widget>
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</item>
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<item row="51" column="2" colspan="3">
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<item row="52" column="2" colspan="3">
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<widget class="QLineEdit" name="lineEditRepositoryExtra">
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<property name="text">
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<string notr="true"/>
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</property>
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</widget>
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</item>
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<item row="26" column="1" colspan="4">
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<item row="27" column="1" colspan="4">
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<widget class="QSlider" name="sliderSoundVolume">
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<property name="maximum">
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<number>100</number>
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@ -414,7 +414,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</item>
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</widget>
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</item>
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<item row="50" column="1">
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<item row="51" column="1">
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<widget class="QToolButton" name="buttonRepositoryDefault">
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<property name="enabled">
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<bool>true</bool>
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@ -436,7 +436,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</property>
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</widget>
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</item>
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<item row="50" column="2" colspan="3">
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<item row="51" column="2" colspan="3">
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<widget class="QLineEdit" name="lineEditRepositoryDefault">
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<property name="text">
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<string notr="true"/>
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@ -456,7 +456,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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<item row="19" column="1" colspan="4">
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<widget class="QComboBox" name="comboBoxDisplayIndex"/>
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</item>
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<item row="36" column="1" colspan="4">
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<item row="37" column="1" colspan="4">
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<widget class="QSlider" name="sliderToleranceDistanceTouch">
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<property name="minimum">
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<number>0</number>
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@ -484,7 +484,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</property>
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</widget>
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</item>
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<item row="53" column="0">
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<item row="54" column="0">
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<widget class="QLabel" name="labelNetworkPortLobby">
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<property name="text">
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<string>Online Lobby port</string>
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@ -525,7 +525,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</property>
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</widget>
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</item>
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<item row="24" column="0">
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<item row="25" column="0">
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<widget class="QLabel" name="labelAudio">
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<property name="font">
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<font>
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@ -540,7 +540,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</property>
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</widget>
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</item>
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<item row="51" column="1">
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<item row="52" column="1">
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<widget class="QToolButton" name="buttonRepositoryExtra">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
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@ -559,7 +559,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</property>
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</widget>
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</item>
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<item row="38" column="1" colspan="4">
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<item row="39" column="1" colspan="4">
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<widget class="QSlider" name="sliderControllerSticksSensitivity">
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<property name="minimum">
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<number>500</number>
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@ -620,7 +620,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</item>
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</widget>
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</item>
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<item row="45" column="1" colspan="4">
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<item row="46" column="1" colspan="4">
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<widget class="QComboBox" name="comboBoxFriendlyAI">
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<property name="editable">
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<bool>false</bool>
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@ -640,14 +640,14 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</item>
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</widget>
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</item>
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<item row="49" column="0">
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<item row="50" column="0">
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<widget class="QLabel" name="labelAutoCheck">
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<property name="text">
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<string>Check on startup</string>
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</property>
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</widget>
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</item>
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<item row="28" column="1" colspan="4">
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<item row="29" column="1" colspan="4">
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<widget class="QSlider" name="slideToleranceDistanceMouse">
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<property name="minimum">
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<number>0</number>
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@ -691,7 +691,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</property>
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</widget>
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</item>
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<item row="34" column="1" colspan="4">
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<item row="35" column="1" colspan="4">
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<widget class="QSlider" name="sliderLongTouchDuration">
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<property name="minimum">
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<number>500</number>
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@ -719,7 +719,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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<item row="1" column="1" colspan="4">
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<widget class="QComboBox" name="comboBoxLanguage"/>
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</item>
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<item row="53" column="1" colspan="4">
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<item row="54" column="1" colspan="4">
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<widget class="QSpinBox" name="spinBoxNetworkPortLobby">
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<property name="minimum">
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<number>1024</number>
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@ -732,14 +732,14 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</property>
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</widget>
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</item>
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<item row="46" column="0">
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<item row="47" column="0">
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<widget class="QLabel" name="labelEnemyAI">
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<property name="text">
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<string>Enemy AI in battles</string>
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</property>
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</widget>
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</item>
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<item row="29" column="0">
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<item row="30" column="0">
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<widget class="QLabel" name="labelInputMouse_2">
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<property name="font">
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<font>
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@ -761,7 +761,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</property>
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</widget>
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</item>
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<item row="48" column="0">
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<item row="49" column="0">
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<widget class="QLabel" name="labelIgnoreSslErrors">
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<property name="text">
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<string>Ignore SSL errors</string>
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@ -778,7 +778,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</property>
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</widget>
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</item>
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<item row="52" column="1" colspan="4">
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<item row="53" column="1" colspan="4">
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<widget class="QLineEdit" name="lineEditGameLobbyHost">
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<property name="text">
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<string notr="true"/>
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@ -792,14 +792,14 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</property>
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</widget>
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</item>
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<item row="33" column="0">
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<item row="34" column="0">
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<widget class="QLabel" name="labelHapticFeedback">
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<property name="text">
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<string>Haptic Feedback</string>
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</property>
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</widget>
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</item>
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<item row="33" column="1" colspan="4">
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<item row="34" column="1" colspan="4">
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<widget class="QToolButton" name="buttonHapticFeedback">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
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@ -815,14 +815,14 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</property>
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</widget>
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</item>
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<item row="51" column="0">
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<item row="52" column="0">
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<widget class="QLabel" name="labelRepositoryExtra">
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<property name="text">
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<string>Additional repository</string>
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</property>
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</widget>
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</item>
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<item row="28" column="0">
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<item row="29" column="0">
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<widget class="QLabel" name="labelToleranceDistanceMouse">
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<property name="text">
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<string>Mouse Click Tolerance</string>
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@ -836,14 +836,14 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
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</property>
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</widget>
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</item>
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<item row="32" column="0">
|
||||
<item row="33" column="0">
|
||||
<widget class="QLabel" name="labelRelativeCursorSpeed">
|
||||
<property name="text">
|
||||
<string>Relative Pointer Speed</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="47" column="0">
|
||||
<item row="48" column="0">
|
||||
<widget class="QLabel" name="labelNetwork">
|
||||
<property name="font">
|
||||
<font>
|
||||
@ -865,7 +865,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="48" column="1" colspan="4">
|
||||
<item row="49" column="1" colspan="4">
|
||||
<widget class="QToolButton" name="buttonIgnoreSslErrors">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
@ -894,14 +894,14 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="42" column="0">
|
||||
<item row="43" column="0">
|
||||
<widget class="QLabel" name="labelEnemyPlayerAI">
|
||||
<property name="text">
|
||||
<string>Adventure Map Enemies</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="44" column="1" colspan="4">
|
||||
<item row="45" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxNeutralAI">
|
||||
<property name="currentText">
|
||||
<string notr="true">BattleAI</string>
|
||||
@ -918,21 +918,21 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="44" column="0">
|
||||
<item row="45" column="0">
|
||||
<widget class="QLabel" name="labelNeutralAI">
|
||||
<property name="text">
|
||||
<string>Neutral AI in battles</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="43" column="0">
|
||||
<item row="44" column="0">
|
||||
<widget class="QLabel" name="labelAlliedPlayerAI">
|
||||
<property name="text">
|
||||
<string>Adventure Map Allies</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="27" column="0">
|
||||
<item row="28" column="0">
|
||||
<widget class="QLabel" name="labelInputMouse">
|
||||
<property name="font">
|
||||
<font>
|
||||
@ -947,7 +947,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="49" column="1">
|
||||
<item row="50" column="1">
|
||||
<widget class="QToolButton" name="buttonAutoCheck">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
@ -985,7 +985,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="42" column="1" colspan="4">
|
||||
<item row="43" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxEnemyPlayerAI">
|
||||
<property name="currentText">
|
||||
<string notr="true">VCAI</string>
|
||||
@ -1009,7 +1009,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="37" column="0">
|
||||
<item row="38" column="0">
|
||||
<widget class="QLabel" name="labelInputMouse_3">
|
||||
<property name="font">
|
||||
<font>
|
||||
@ -1031,14 +1031,14 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="40" column="0">
|
||||
<item row="41" column="0">
|
||||
<widget class="QLabel" name="labelToleranceDistanceController">
|
||||
<property name="text">
|
||||
<string>Controller Click Tolerance</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="39" column="1" colspan="4">
|
||||
<item row="40" column="1" colspan="4">
|
||||
<widget class="QSlider" name="sliderControllerSticksAcceleration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
@ -1080,14 +1080,14 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="26" column="0">
|
||||
<item row="27" column="0">
|
||||
<widget class="QLabel" name="labelSoundVolume">
|
||||
<property name="text">
|
||||
<string>Sound Volume</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="40" column="1" colspan="4">
|
||||
<item row="41" column="1" colspan="4">
|
||||
<widget class="QSlider" name="sliderToleranceDistanceController">
|
||||
<property name="minimum">
|
||||
<number>0</number>
|
||||
@ -1115,7 +1115,7 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="31" column="1" colspan="4">
|
||||
<item row="32" column="1" colspan="4">
|
||||
<widget class="QToolButton" name="buttonRelativeCursorMode">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
||||
@ -1131,21 +1131,21 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="25" column="0">
|
||||
<item row="26" column="0">
|
||||
<widget class="QLabel" name="labelMusicVolume">
|
||||
<property name="text">
|
||||
<string>Music Volume</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="30" column="0">
|
||||
<item row="31" column="0">
|
||||
<widget class="QLabel" name="labelResetTutorialTouchscreen">
|
||||
<property name="text">
|
||||
<string>Show Tutorial again</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="30" column="1" colspan="4">
|
||||
<item row="31" column="1" colspan="4">
|
||||
<widget class="QPushButton" name="pushButtonResetTutorialTouchscreen">
|
||||
<property name="text">
|
||||
<string>Reset</string>
|
||||
@ -1188,6 +1188,29 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="24" column="0">
|
||||
<widget class="QLabel" name="labelTtfFont">
|
||||
<property name="text">
|
||||
<string>TrueType Font</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="24" column="1" colspan="4">
|
||||
<widget class="QToolButton" name="buttonTtfFont">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
|
Loading…
Reference in New Issue
Block a user