From 74656b9f96cc82ac76669313d1bb552e90f6df89 Mon Sep 17 00:00:00 2001 From: Konstantin Date: Wed, 1 Mar 2023 17:12:51 +0300 Subject: [PATCH] vcmi: disable MapComparer team check for now --- test/map/MapComparer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/test/map/MapComparer.cpp b/test/map/MapComparer.cpp index f0fb11faf..dd5c804bf 100644 --- a/test/map/MapComparer.cpp +++ b/test/map/MapComparer.cpp @@ -84,7 +84,7 @@ void checkEqual(const PlayerInfo & actual, const PlayerInfo & expected) VCMI_CHECK_FIELD_EQUAL(hasMainTown); VCMI_CHECK_FIELD_EQUAL(generateHeroAtMainTown); VCMI_CHECK_FIELD_EQUAL(posOfMainTown); - VCMI_CHECK_FIELD_EQUAL(team); + //VCMI_CHECK_FIELD_EQUAL(team); //TODO: smart team checking, for now team checking is useless, because random team is assigned for single-member teams VCMI_CHECK_FIELD_EQUAL(hasRandomHero); }