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Support for Death Stare.
Some tweaks are still needed. Level 0 spell-like abilities won't work correctly.
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@@ -841,6 +841,10 @@ void CCreatureHandler::loadStackExp(Bonus & b, BonusList & bl, std::string & src
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b.type = Bonus::CHANGES_SPELL_COST_FOR_ALLY; break;
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case 'e':
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b.type = Bonus::DOUBLE_DAMAGE_CHANCE; break;
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case 'E':
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b.type = Bonus::DEATH_STARE;
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b.subtype = 0; //Gorgon
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break;
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case 'g':
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b.type = Bonus::SPELL_DAMAGE_REDUCTION;
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b.subtype = -1; //all magic schools
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