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Add vcmiarmy cheat
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@ -5130,7 +5130,14 @@ void CGameHandler::playerMessage(PlayerColor player, const std::string &message,
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town = hero->visitedTown;
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if (words.size() == 1 || obj)
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{
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handleCheatCode(words[0], player, hero, town, cheated);
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}
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else if(words[0] == "vcmiarmy" && words.size() > 1)
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{
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std::string cheatCodeWithCreatureIdentifier = std::string(words[0]) + " " + words[1];
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handleCheatCode(cheatCodeWithCreatureIdentifier, player, hero, town, cheated);
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}
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else
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{
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for (const auto & i : gs->players)
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@ -7094,6 +7101,34 @@ void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, cons
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if (!hero->hasStackAtSlot(SlotID(i)))
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insertNewStack(StackLocation(hero, SlotID(i)), creature, creatures[cheat].second);
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}
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else if (boost::starts_with(cheat, "vcmiarmy"))
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{
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cheated = true;
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if (!hero) return;
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std::vector<std::string> words;
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boost::split(words, cheat, boost::is_any_of(" "));
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if(words.size() < 2)
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return;
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std::string creatureIdentifier = words[1];
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auto creature = vstd::tryFindIf(VLC->creh->objects,
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[creatureIdentifier](auto x)
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{
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std::string identifier = x->getJsonKey();
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boost::to_lower(identifier);
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return identifier == creatureIdentifier;
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});
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if(creature.is_initialized())
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{
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for (int i = 0; i < GameConstants::ARMY_SIZE; i++)
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if (!hero->hasStackAtSlot(SlotID(i)))
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insertNewStack(StackLocation(hero, SlotID(i)), creature->get(), 5 * std::pow(10, i));
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}
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}
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else if (cheat == "vcminoldor" || cheat == "vcmimachines")
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{
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cheated = true;
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