1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

Gui cleanup4 (#446)

* use smart pointers for almost all widget fields
* use SDL2 texture for cursor
* a lot af small tweaks and formatting
* removed CompImage class, it is actually useless as long as regular SDLImage support margins
* CGuiHandler: use smart pointers for [push|pop]Int
This commit is contained in:
Alexander Shishkin
2018-07-25 01:36:48 +03:00
committed by ArseniyShestakov
parent 7c8b74a806
commit 75f8c8b29a
62 changed files with 706 additions and 1296 deletions

View File

@@ -80,7 +80,7 @@ void CSavingScreen::saveGame()
Settings lastSave = settings.write["general"]["lastSave"];
lastSave->String() = path;
LOCPLINT->cb->save(path);
GH.popIntTotally(this);
close();
};
if(CResourceHandler::get("local")->existsResource(ResourceID(path, EResType::CLIENT_SAVEGAME)))