mirror of
https://github.com/vcmi/vcmi.git
synced 2025-02-03 13:01:33 +02:00
iOS can use any resolution
This commit is contained in:
parent
063f80fac3
commit
76b36b8951
@ -562,14 +562,18 @@ void CSystemOptionsWindow::selectGameRes()
|
||||
std::vector<std::string> items;
|
||||
const JsonNode & texts = CGI->generaltexth->localizedTexts["systemOptions"]["resolutionMenu"];
|
||||
|
||||
#ifndef VCMI_IOS
|
||||
SDL_Rect displayBounds;
|
||||
SDL_GetDisplayBounds(std::max(0, SDL_GetWindowDisplayIndex(mainWindow)), &displayBounds);
|
||||
#endif
|
||||
|
||||
for(const auto & it : conf.guiOptions)
|
||||
{
|
||||
const auto & resolution = it.first;
|
||||
#ifndef VCMI_IOS
|
||||
if(displayBounds.w < resolution.first || displayBounds.h < resolution.second)
|
||||
continue;
|
||||
#endif
|
||||
|
||||
std::string resX = boost::lexical_cast<std::string>(resolution.first);
|
||||
std::string resY = boost::lexical_cast<std::string>(resolution.second);
|
||||
|
@ -137,8 +137,10 @@ void CSettingsView::fillValidResolutionsForScreen(int screenIndex)
|
||||
continue;
|
||||
|
||||
const QSize resolution{widthValue.toInt(), heightValue.toInt()};
|
||||
#ifndef VCMI_IOS
|
||||
if(screenSize.width() < resolution.width() || screenSize.height() < resolution.height())
|
||||
continue;
|
||||
#endif
|
||||
ui->comboBoxResolution->addItem(resolutionToString(resolution));
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user