mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-15 01:24:45 +02:00
Use / as command prefix
This commit is contained in:
@ -1155,9 +1155,12 @@ void CInGameConsole::endEnteringText(bool processEnteredText)
|
|||||||
LOCPLINT->cb->sendMessage(txt, LOCPLINT->getSelection());
|
LOCPLINT->cb->sendMessage(txt, LOCPLINT->getSelection());
|
||||||
previouslyEntered.push_back(txt);
|
previouslyEntered.push_back(txt);
|
||||||
|
|
||||||
//some commands like gosolo don't work when executed from GUI thread
|
if(txt.at(0) == '/')
|
||||||
boost::thread clientCommandThread(ClientCommandManager::processCommand, txt, true);
|
{
|
||||||
clientCommandThread.join();
|
//some commands like gosolo don't work when executed from GUI thread
|
||||||
|
boost::thread clientCommandThread(ClientCommandManager::processCommand, txt.substr(1), true);
|
||||||
|
clientCommandThread.join();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
enteredText.clear();
|
enteredText.clear();
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user