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synced 2024-11-24 08:32:34 +02:00
Fix battle settings UI labels, add "dont show battle intro" setting
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1d153f4ee9
commit
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@ -71,6 +71,8 @@
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"vcmi.battleOptions.animationsSpeed5.help": "Sets animation speed to super fast",
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"vcmi.battleOptions.animationsSpeed6.hover": "6",
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"vcmi.battleOptions.animationsSpeed6.help": "Sets animation speed to extremely fast",
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"vcmi.battleOptions.skipBattleIntroMusic.hover": "Skip intro music",
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"vcmi.battleOptions.skipBattleIntroMusic.help": "{Skip intro music}\n\n Skip short music that plays at beginning of each battle before action starts.",
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"vcmi.otherOptions.availableCreaturesAsDwellingLabel.hover" : "Show available creatures in town summary",
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"vcmi.otherOptions.availableCreaturesAsDwellingLabel.help" : "{Show available creatures in town summary}\n\n Shows creatures available to purchase instead of their growth in town summary (bottom-left corner).",
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@ -30,6 +30,7 @@ BattleOptionsTab::BattleOptionsTab(BattleInterface * owner):
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addCallback("animationSpeedChanged", std::bind(&BattleOptionsTab::animationSpeedChangedCallback, this, _1));
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addCallback("showQueueChanged", std::bind(&BattleOptionsTab::showQueueChangedCallback, this, _1));
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addCallback("queueSizeChanged", std::bind(&BattleOptionsTab::queueSizeChangedCallback, this, _1));
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addCallback("skipBattleIntroMusicChanged", std::bind(&BattleOptionsTab::skipBattleIntroMusicChangedCallback, this, _1));
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build(config);
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std::shared_ptr<CToggleGroup> animationSpeedToggle = widget<CToggleGroup>("animationSpeedPicker");
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@ -49,6 +50,9 @@ BattleOptionsTab::BattleOptionsTab(BattleInterface * owner):
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std::shared_ptr<CToggleButton> showQueueCheckbox = widget<CToggleButton>("showQueueCheckbox");
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showQueueCheckbox->setSelected((bool)settings["battle"]["showQueue"].Bool());
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std::shared_ptr<CToggleButton> skipBattleIntroMusicCheckbox = widget<CToggleButton>("skipBattleIntroMusicCheckbox");
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skipBattleIntroMusicCheckbox->setSelected((bool)settings["gameTweaks"]["skipBattleIntroMusic"].Bool());
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}
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int BattleOptionsTab::getAnimSpeed() const
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@ -128,3 +132,9 @@ void BattleOptionsTab::queueSizeChangedCallback(int value)
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size->String() = stringifiedValue;
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}
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void BattleOptionsTab::skipBattleIntroMusicChangedCallback(bool value)
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{
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Settings musicSkipSettingValue = settings.write["gameTweaks"]["skipBattleIntroMusic"];
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musicSkipSettingValue->Bool() = value;
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}
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@ -27,6 +27,7 @@ private:
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void animationSpeedChangedCallback(int value);
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void showQueueChangedCallback(bool value);
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void queueSizeChangedCallback(int value);
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void skipBattleIntroMusicChangedCallback(bool value);
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public:
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BattleOptionsTab(BattleInterface * owner = nullptr);
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};
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@ -479,7 +479,8 @@
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"forceMovementInfo",
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"numericCreaturesQuantities",
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"availableCreaturesAsDwellingLabel",
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"compactTownCreatureInfo"
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"compactTownCreatureInfo",
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"skipBattleIntroMusic"
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],
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"properties": {
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"showGrid": {
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@ -501,6 +502,10 @@
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"compactTownCreatureInfo" : {
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"type" : "boolean",
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"default" : false
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},
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"skipBattleIntroMusic" : {
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"type" : "boolean",
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"default" : false
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}
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}
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}
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@ -95,7 +95,7 @@
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},
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{
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"name": "generalOptionsLabel1",
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"name": "viewGridLabel",
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"type": "label",
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"font": "medium",
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"alignment": "left",
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@ -104,7 +104,7 @@
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"position": {"x": 61, "y": 27}
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},
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{
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"name": "generalOptionsLabel2",
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"name": "showMovementRangeLabel",
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"type": "label",
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"font": "medium",
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"alignment": "left",
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@ -113,7 +113,7 @@
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"position": {"x": 61, "y": 60}
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},
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{
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"name": "generalOptionsLabel3",
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"name": "mouseShadowLabel",
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"type": "label",
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"font": "medium",
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"alignment": "left",
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@ -122,7 +122,7 @@
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"position": {"x": 61, "y": 93}
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},
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{
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"name": "generalOptionsLabel4",
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"name": "battleCasualtiesLabel",
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"type": "label",
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"font": "medium",
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"alignment": "left",
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@ -334,6 +334,25 @@
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}
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],
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"callback": "queueSizeChanged"
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},
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{
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"name": "skipBattleIntroMusicLabel",
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"type": "label",
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"font": "medium",
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"alignment": "left",
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"color": "white",
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"text": "vcmi.battleOptions.skipBattleIntroMusic.hover",
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"position": {"x": 61, "y": 472}
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},
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{
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"name": "skipBattleIntroMusicCheckbox",
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"type": "toggleButton",
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"image": "sysopchk.def",
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"help": "vcmi.battleOptions.skipBattleIntroMusic",
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"position": {"x": 25, "y": 470},
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"callback": "skipBattleIntroMusicChanged"
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}
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]
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}
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