1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00

Hide resolution selector on mobile devices

This commit is contained in:
Ivan Savenko
2023-05-05 00:06:20 +03:00
parent a0f1bf3928
commit 77beca50e2

View File

@@ -169,6 +169,16 @@ GeneralOptionsTab::GeneralOptionsTab()
std::shared_ptr<CLabel> soundVolumeLabel = widget<CLabel>("soundValueLabel");
soundVolumeLabel->setText(std::to_string(CCS->soundh->getVolume()) + "%");
#ifdef VCMI_MOBILE
// On mobile platforms, VCMI always uses OS screen resolutions
// Players can control UI size via "Interface Scaling" option instead
std::shared_ptr<CButton> resolutionButton = widget<CButton>("resolutionButton");
resolutionButton->disable();
resolutionLabel->disable();
fullscreenCheckbox->block(true);
#endif
}
void GeneralOptionsTab::selectGameResolution()