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Merge pull request #4762 from IvanSavenko/bugfixing
Fixes for recently reported bugs and regressions
This commit is contained in:
commit
7866179a01
@ -309,7 +309,11 @@ const CHeroClass * CGHeroInstance::getHeroClass() const
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HeroClassID CGHeroInstance::getHeroClassID() const
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{
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auto heroType = getHeroTypeID();
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if (heroType.hasValue())
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return getHeroType()->heroClass->getId();
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else
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return HeroClassID();
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}
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const CHero * CGHeroInstance::getHeroType() const
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@ -208,7 +208,7 @@ int CGObjectInstance::getSightRadius() const
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int3 CGObjectInstance::getVisitableOffset() const
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{
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if (!isVisitable())
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throw std::runtime_error("Attempt to access visitable offset of a non-visitable object!");
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logGlobal->debug("Attempt to access visitable offset on a non-visitable object!");
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return appearance->getVisitableOffset();
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}
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@ -308,7 +308,7 @@ void CGObjectInstance::onHeroVisit( const CGHeroInstance * h ) const
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int3 CGObjectInstance::visitablePos() const
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{
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if (!isVisitable())
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throw std::runtime_error("Attempt to access visitable position on a non-visitable object!");
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logGlobal->debug("Attempt to access visitable position on a non-visitable object!");
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return pos - getVisitableOffset();
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}
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@ -95,19 +95,7 @@ void CRewardableObject::blockingDialogAnswered(const CGHeroInstance * hero, int3
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}
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else
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{
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if (answer == 0)
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return; //Player refused
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if(answer > 0 && answer - 1 < configuration.info.size())
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{
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auto list = getAvailableRewards(hero, Rewardable::EEventType::EVENT_FIRST_VISIT);
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markAsVisited(hero);
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grantReward(list[answer - 1], hero);
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}
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else
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{
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throw std::runtime_error("Unhandled choice");
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}
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onBlockingDialogAnswered(hero, answer);
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}
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}
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@ -131,21 +131,7 @@ void TownRewardableBuildingInstance::heroLevelUpDone(const CGHeroInstance *hero)
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void TownRewardableBuildingInstance::blockingDialogAnswered(const CGHeroInstance *hero, int32_t answer) const
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{
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if(answer == 0)
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return; // player refused
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if(visitors.find(hero->id) != visitors.end())
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return; // query not for this building
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if(answer > 0 && answer-1 < configuration.info.size())
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{
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auto list = getAvailableRewards(hero, Rewardable::EEventType::EVENT_FIRST_VISIT);
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grantReward(list[answer - 1], hero);
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}
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else
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{
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throw std::runtime_error("Unhandled choice");
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}
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onBlockingDialogAnswered(hero, answer);
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}
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void TownRewardableBuildingInstance::grantReward(ui32 rewardID, const CGHeroInstance * hero) const
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@ -366,4 +366,21 @@ void Rewardable::Interface::doHeroVisit(const CGHeroInstance *h) const
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}
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}
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void Rewardable::Interface::onBlockingDialogAnswered(const CGHeroInstance * hero, int32_t answer) const
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{
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if (answer == 0)
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return; //Player refused
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if(answer > 0 && answer - 1 < configuration.info.size())
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{
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auto list = getAvailableRewards(hero, Rewardable::EEventType::EVENT_FIRST_VISIT);
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markAsVisited(hero);
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grantReward(list[answer - 1], hero);
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}
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else
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{
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throw std::runtime_error("Unhandled choice");
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}
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}
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VCMI_LIB_NAMESPACE_END
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@ -48,6 +48,8 @@ protected:
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virtual void markAsVisited(const CGHeroInstance * hero) const = 0;
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virtual void markAsScouted(const CGHeroInstance * hero) const = 0;
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virtual void grantReward(ui32 rewardID, const CGHeroInstance * hero) const = 0;
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void onBlockingDialogAnswered(const CGHeroInstance * hero, int32_t answer) const;
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public:
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/// filters list of visit info and returns rewards that can be granted to current hero
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@ -139,6 +139,18 @@ void Initializer::initialize(CGHeroInstance * o)
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o->tempOwner = PlayerColor::NEUTRAL;
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}
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if(o->ID == Obj::HERO)
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{
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for(auto const & t : VLC->heroh->objects)
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{
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if(t->heroClass->getId() == HeroClassID(o->subID))
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{
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o->subID = t->getId();
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break;
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}
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}
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}
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if(o->getHeroTypeID().hasValue())
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{
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o->gender = o->getHeroType()->gender;
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@ -116,6 +116,8 @@ void NewTurnProcessor::handleTownEvents(const CGTownInstance * town)
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iw.components.emplace_back(ComponentType::CREATURE, town->creatures.at(i).second.back(), event.creatures.at(i));
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}
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}
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gameHandler->sendAndApply(sac); //show dialog
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}
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gameHandler->sendAndApply(iw); //show dialog
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}
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