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Typo: cast is an irregular verb.
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@ -455,7 +455,7 @@ DLL_EXPORT void BattleStart::applyGs( CGameState *gs )
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DLL_EXPORT void BattleNextRound::applyGs( CGameState *gs )
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{
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gs->curB->castedSpells[0] = gs->curB->castedSpells[1] = 0;
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gs->curB->castSpells[0] = gs->curB->castSpells[1] = 0;
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gs->curB->round = round;
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BOOST_FOREACH(CStack *s, gs->curB->stacks)
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@ -546,7 +546,7 @@ DLL_EXPORT void StartAction::applyGs( CGameState *gs )
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}
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}
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DLL_EXPORT void SpellCasted::applyGs( CGameState *gs )
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DLL_EXPORT void SpellCast::applyGs( CGameState *gs )
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{
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CGHeroInstance *h = (side) ? gs->getHero(gs->curB->hero2) : gs->getHero(gs->curB->hero1);
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if(h)
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@ -556,7 +556,7 @@ DLL_EXPORT void SpellCasted::applyGs( CGameState *gs )
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}
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if(side >= 0 && side < 2)
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{
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gs->curB->castedSpells[side]++;
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gs->curB->castSpells[side]++;
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}
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if(gs->curB && id == 35) //dispel
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{
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@ -597,4 +597,4 @@ DLL_EXPORT void YourTurn::applyGs( CGameState *gs )
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DLL_EXPORT void SetSelection::applyGs( CGameState *gs )
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{
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gs->getPlayer(player)->currentSelection = id;
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}
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}
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