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fix kingdom overview
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@@ -879,9 +879,9 @@ public:
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std::shared_ptr<CAnimImage> background;
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std::shared_ptr<CAnimImage> background;
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std::vector<std::shared_ptr<CArtPlace>> arts;
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std::vector<std::shared_ptr<CArtPlace>> arts;
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ArtSlotsTab()
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ArtSlotsTab(CIntObject * parent)
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{
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{
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OBJECT_CONSTRUCTION;
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OBJECT_CONSTRUCTION_TARGETED(parent);
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background = std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), 4);
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background = std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), 4);
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pos = background->pos;
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pos = background->pos;
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for(int i=0; i<9; i++)
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for(int i=0; i<9; i++)
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@@ -897,9 +897,9 @@ public:
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std::shared_ptr<CButton> btnLeft;
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std::shared_ptr<CButton> btnLeft;
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std::shared_ptr<CButton> btnRight;
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std::shared_ptr<CButton> btnRight;
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BackpackTab()
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BackpackTab(CIntObject * parent)
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{
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{
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OBJECT_CONSTRUCTION;
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OBJECT_CONSTRUCTION_TARGETED(parent);
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background = std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), 5);
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background = std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), 5);
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pos = background->pos;
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pos = background->pos;
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btnLeft = std::make_shared<CButton>(Point(269, 66), AnimationPath::builtin("HSBTNS3"), CButton::tooltip(), 0);
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btnLeft = std::make_shared<CButton>(Point(269, 66), AnimationPath::builtin("HSBTNS3"), CButton::tooltip(), 0);
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@@ -915,9 +915,9 @@ CHeroItem::CHeroItem(const CGHeroInstance * Hero)
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OBJECT_CONSTRUCTION;
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OBJECT_CONSTRUCTION;
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artTabs.resize(3);
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artTabs.resize(3);
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auto arts1 = std::make_shared<ArtSlotsTab>();
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auto arts1 = std::make_shared<ArtSlotsTab>(this);
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auto arts2 = std::make_shared<ArtSlotsTab>();
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auto arts2 = std::make_shared<ArtSlotsTab>(this);
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auto backpack = std::make_shared<BackpackTab>();
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auto backpack = std::make_shared<BackpackTab>(this);
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artTabs[0] = arts1;
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artTabs[0] = arts1;
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artTabs[1] = arts2;
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artTabs[1] = arts2;
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artTabs[2] = backpack;
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artTabs[2] = backpack;
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