diff --git a/lib/battle/AutocombatPreferences.h b/lib/battle/AutocombatPreferences.h index da6224ead..0ca89c53e 100644 --- a/lib/battle/AutocombatPreferences.h +++ b/lib/battle/AutocombatPreferences.h @@ -13,9 +13,9 @@ struct AutocombatPreferences { bool enableSpellsUsage = true; //TODO: below options exist in original H3, consider usefulness of mixed human-AI combat when enabling autocombat inside battle - bool enableUnitsUsage = true; - bool enableCatapultUsage = true; - bool enableBallistaUsage = true; - bool enableFirstAidTendUsage = true; +// bool enableUnitsUsage = true; +// bool enableCatapultUsage = true; +// bool enableBallistaUsage = true; +// bool enableFirstAidTendUsage = true; };