diff --git a/mapeditor/mapsettings.cpp b/mapeditor/mapsettings.cpp index f5682c522..46321b42f 100644 --- a/mapeditor/mapsettings.cpp +++ b/mapeditor/mapsettings.cpp @@ -419,7 +419,8 @@ std::string MapSettings::getHeroName(int townObjectIdx) std::string MapSettings::getMonsterName(int monsterObjectIdx) { std::string name; - if([[maybe_unused]] auto monster = dynamic_cast(controller.map()->objects[monsterObjectIdx].get())) + [[maybe_unused]] auto monster = dynamic_cast(controller.map()->objects[monsterObjectIdx].get()); + if(monster) { //TODO: get proper name //name = hero->name;