From 79c101a56df8b00d48dd33e21e9edac65cadf6fc Mon Sep 17 00:00:00 2001 From: Dydzio Date: Sat, 31 Dec 2016 21:29:47 +0100 Subject: [PATCH] Remove leftover commander artifact code --- client/windows/CCreatureWindow.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/client/windows/CCreatureWindow.cpp b/client/windows/CCreatureWindow.cpp index 85466d122..039cf0384 100644 --- a/client/windows/CCreatureWindow.cpp +++ b/client/windows/CCreatureWindow.cpp @@ -460,10 +460,7 @@ void CStackWindow::CWindowSection::createCommander() for (auto equippedArtifact : parent->info->commander->artifactsWorn) { Point artPos = getArtifactPos(equippedArtifact.first); - //auto icon = new CClickableObject(new CAnimImage("artifact", equippedArtifact.second.artifact.get()->artType.get()->iconIndex, 0, artPos.x, artPos.y), [=] {}); auto icon = new CCommanderArtPlace(artPos, parent->info->owner, equippedArtifact.first, equippedArtifact.second.artifact); - - //TODO: Use CArtPlace or equivalent instead of CClickableObject and handle commander artifact actions to match WOG (return artifact to hero etc.) } }