mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-21 00:19:29 +02:00
use primary skill array
This commit is contained in:
@ -75,10 +75,7 @@ void GameSettings::load(const JsonNode & input)
|
||||
{EGameSettings::HEROES_STARTING_STACKS_CHANCES, "heroes", "startingStackChances" },
|
||||
{EGameSettings::HEROES_BACKPACK_CAP, "heroes", "backpackSize" },
|
||||
{EGameSettings::HEROES_TAVERN_INVITE, "heroes", "tavernInvite" },
|
||||
{EGameSettings::HEROES_MINIMAL_ATTACK, "heroes", "minimalAttack" },
|
||||
{EGameSettings::HEROES_MINIMAL_DEFENCE, "heroes", "minimalDefence" },
|
||||
{EGameSettings::HEROES_MINIMAL_KNOWLEDGE, "heroes", "minimalKnowledge" },
|
||||
{EGameSettings::HEROES_MINIMAL_SPELL_POWER, "heroes", "minimalSpellPower" },
|
||||
{EGameSettings::HEROES_MINIMAL_PRIMARY_SKILLS, "heroes", "minimalPrimarySkills" },
|
||||
{EGameSettings::MAP_FORMAT_RESTORATION_OF_ERATHIA, "mapFormat", "restorationOfErathia" },
|
||||
{EGameSettings::MAP_FORMAT_ARMAGEDDONS_BLADE, "mapFormat", "armageddonsBlade" },
|
||||
{EGameSettings::MAP_FORMAT_SHADOW_OF_DEATH, "mapFormat", "shadowOfDeath" },
|
||||
|
Reference in New Issue
Block a user