mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-26 03:52:01 +02:00
vcmi: remove pickupSounds set
It is unused now, resource pickups handled similar like necromancy
This commit is contained in:
parent
c759400767
commit
7a04c28815
@ -77,13 +77,6 @@ CSoundHandler::CSoundHandler():
|
||||
{
|
||||
listener(std::bind(&CSoundHandler::onVolumeChange, this, _1));
|
||||
|
||||
// Vectors for helper(s)
|
||||
pickupSounds =
|
||||
{
|
||||
soundBase::pickup01, soundBase::pickup02, soundBase::pickup03,
|
||||
soundBase::pickup04, soundBase::pickup05, soundBase::pickup06, soundBase::pickup07
|
||||
};
|
||||
|
||||
battleIntroSounds =
|
||||
{
|
||||
soundBase::battle00, soundBase::battle01,
|
||||
|
@ -78,7 +78,6 @@ public:
|
||||
void ambientStopAllChannels();
|
||||
|
||||
// Sets
|
||||
std::vector<soundBase::soundID> pickupSounds;
|
||||
std::vector<soundBase::soundID> battleIntroSounds;
|
||||
};
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user