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Cleaned up dwelling randomization
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@@ -46,6 +46,9 @@ void IObjectInterface::newTurn(CRandomGenerator & rand) const
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void IObjectInterface::initObj(CRandomGenerator & rand)
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{}
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void IObjectInterface::pickRandomObject(CRandomGenerator & rand)
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{}
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void IObjectInterface::setProperty( ui8 what, ui32 val )
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{}
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