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Some additional info for Stack Experience, fixes.
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@@ -114,6 +114,8 @@ public:
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std::map<TBonusType, std::pair<std::string, std::string> > stackBonuses; // bonus => name, description
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std::vector<std::vector<ui32>> expRanks; // stack experience needed for certain rank, index 0 for other tiers (?)
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std::vector<ui32> maxExpPerBattle; //tiers same as above
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si8 expAfterUpgrade;//multiplier in %
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void loadCreatures();
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void loadAnimationInfo();
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