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* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508

* VCAI set as default adventure AI
* several adjustments in GUI (hourglass during AI turn), minor changes
This commit is contained in:
Michał W. Urbańczyk
2012-02-14 18:04:45 +00:00
parent f7ac873303
commit 7a66c1bf2b
14 changed files with 3109 additions and 44 deletions

View File

@@ -169,6 +169,7 @@ public:
void objectPropertyChanged(const SetObjectProperty * sop) OVERRIDE;
void objectRemoved(const CGObjectInstance *obj) OVERRIDE;
void gameOver(ui8 player, bool victory) OVERRIDE;
void playerStartsTurn(ui8 player) OVERRIDE;
void serialize(COSer<CSaveFile> &h, const int version) OVERRIDE; //saving
void serialize(CISer<CLoadFile> &h, const int version) OVERRIDE; //loading