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- Initializing movement points (t.#16)

- minor improvements
This commit is contained in:
Michał W. Urbańczyk
2007-10-03 18:53:49 +00:00
parent 8421c901a4
commit 7b3c270dfc
5 changed files with 38 additions and 4 deletions

View File

@ -674,7 +674,7 @@ void CPlayerInterface::heroMoved(const HeroMoveDetails & details)
LOCPLINT->adventureInt->update(); //updating screen
CGI->screenh->updateScreen();
SDL_framerateDelay(mainFPSmng); //for animation purposes
}
} //for(int i=1; i<32; i+=4)
//main moving done
//finishing move
if(details.dst.x+1 == details.src.x && details.dst.y+1 == details.src.y) //tl