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allow to open directory from context menu
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parent
45bb09d9df
commit
7b73c20229
@ -477,6 +477,13 @@ void CModListView::onCustomContextMenu(const QPoint &point)
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tr("Update"),
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tr("Update"),
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[this](ModState mod){ doUpdateMod(mod.getID()); }
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[this](ModState mod){ doUpdateMod(mod.getID()); }
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);
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);
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#ifndef VCMI_MOBILE
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addContextEntry(
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mod.isInstalled(),
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tr("Open directory"),
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[this](ModState mod){ openModDictionary(mod.getID()); }
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);
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#endif
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contextMenu->exec(ui->allModsView->viewport()->mapToGlobal(point));
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contextMenu->exec(ui->allModsView->viewport()->mapToGlobal(point));
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}
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}
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@ -667,6 +674,18 @@ void CModListView::doUpdateMod(const QString & modName)
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}
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}
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}
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}
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void CModListView::openModDictionary(const QString & modName)
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{
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QString tmp = modName;
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tmp.replace(".", "/Mods/");
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ResourcePath resID(std::string("Mods/") + tmp.toStdString(), EResType::DIRECTORY);
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// Get location of the mod, in case-insensitive way
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QString modDir = pathToQString(*CResourceHandler::get()->getResourceName(resID));
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Helper::revealDirectoryInFileBrowser(modDir);
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}
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void CModListView::on_uninstallButton_clicked()
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void CModListView::on_uninstallButton_clicked()
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{
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{
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QString modName = ui->allModsView->currentIndex().data(ModRoles::ModNameRole).toString();
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QString modName = ui->allModsView->currentIndex().data(ModRoles::ModNameRole).toString();
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@ -85,6 +85,9 @@ public:
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/// update mod by name
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/// update mod by name
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void doUpdateMod(const QString & modName);
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void doUpdateMod(const QString & modName);
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/// open mod dictionary by name
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void openModDictionary(const QString & modName);
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/// returns true if mod is available in repository and can be installed
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/// returns true if mod is available in repository and can be installed
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bool isModAvailable(const QString & modName);
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bool isModAvailable(const QString & modName);
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