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@ -22,6 +22,7 @@
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* Implemented cut/copy/paste operations
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* Implemented lasso brush for terrain editing
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* Toolbar actions now have names
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* Added basic victory and lose conditions
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### LAUNCHER:
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* Added initial Welcome/Setup screen for new players
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@ -31,6 +32,7 @@
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* Mods tab layout has been adjusted based on feedback from players
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* Settings tab layout has been redesigned to support longer texts
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* Added button to start map editor directly from Launcher
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* Simplified game starting flow from online lobby
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### AI PLAYER:
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* AI should now be more active in destroying heroes causing treat on AI towns
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@ -67,6 +69,7 @@
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* It is now possible to use in-game console for vcmi commands
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* Stacks sized 1000-9999 units will not be displayed as "1k"
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* It is now possible to select destination town for Town Portal via double-click
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* Implemented extended options for random map tab: generate G+U size, select RMG template, manage teams and roads
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### HERO SCREEN
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* Fixed cases of incorrect artifact slot highlighting
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@ -109,6 +112,7 @@
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* Hovering over hero now correctly shows hero cursor
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* Creature currently making turn is now highlighted in the Battle Queue
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* Hovering over creature icon in Battle Queue will highlight this creature in the battlefield
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* New battle UI extension allows control over creatures' special abilities
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### SPELLS:
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* Hero casting animation will play before spell effect
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