diff --git a/Mods/vcmi/config/vcmi/english.json b/Mods/vcmi/config/vcmi/english.json index da2e8ccfb..ef8bcef64 100644 --- a/Mods/vcmi/config/vcmi/english.json +++ b/Mods/vcmi/config/vcmi/english.json @@ -170,13 +170,13 @@ "vcmi.randomMapTab.widgets.roadTypesLabel" : "Road Types", // Custom victory conditions for H3 campaigns and HotA maps - "vcmi.map.victoryCondition.daysPassed.toOthers" : "The enemy has managed to survive till this day. Victory is theirs!", - "vcmi.map.victoryCondition.daysPassed.toSelf" : "Congratulations! You have managed to survive. Victory is yours!", - "vcmi.map.victoryCondition.eliminateMonsters.toOthers" : "The enemy has defeated all of the monsters plaguing this land and claims victory!", - "vcmi.map.victoryCondition.eliminateMonsters.toSelf" : "Congratulations! You have defeated all of the monsters plaguing this land and can claim victory!", - "vcmi.map.victoryCondition.collectArtifacts.message" : "Acquire Three Artifacts" - "vcmi.map.victoryCondition.angelicAlliance.toSelf" : "Congratulations! All your enemies have been defeated and you have Angelic Alliance! Victory is yours!" - "vcmi.map.victoryCondition.angelicAlliance.message" : "Defeat All Enemies and create Angelic Alliance" + "vcmi.map.victoryCondition.daysPassed.toOthers" : "Ворогу вдалося вижити до сьогоднішнього дня. Він переміг!", + "vcmi.map.victoryCondition.daysPassed.toSelf" : "Вітаємо! Вам вдалося залишитися в живих. Перемога за вами!", + "vcmi.map.victoryCondition.eliminateMonsters.toOthers" : "Ворог переміг усіх звірів, що заполонили цю землю, і святкує перемогу!", + "vcmi.map.victoryCondition.eliminateMonsters.toSelf" : "Вітаємо! Ви перемогли усіх звірів, що заполонили цю землю, і можете святкувати перемогу!", + "vcmi.map.victoryCondition.collectArtifacts.message" : "Здобути три артефакти", + "vcmi.map.victoryCondition.angelicAlliance.toSelf" : "Вітаємо! Усі ваші вороги переможені, і ви маєте Альянс Ангелів! Перемога ваша!", + "vcmi.map.victoryCondition.angelicAlliance.message" : "Перемогти всіх ворогів і створити Альянс Ангелів", // few strings from WoG used by vcmi "vcmi.stackExperience.description" : "» S t a c k E x p e r i e n c e D e t a i l s «\n\nCreature Type ................... : %s\nExperience Rank ................. : %s (%i)\nExperience Points ............... : %i\nExperience Points to Next Rank .. : %i\nMaximum Experience per Battle ... : %i%% (%i)\nNumber of Creatures in stack .... : %i\nMaximum New Recruits\n without losing current Rank .... : %i\nExperience Multiplier ........... : %.2f\nUpgrade Multiplier .............. : %.2f\nExperience after Rank 10 ........ : %i\nMaximum New Recruits to remain at\n Rank 10 if at Maximum Experience : %i", diff --git a/Mods/vcmi/config/vcmi/ukrainian.json b/Mods/vcmi/config/vcmi/ukrainian.json index 25480424d..bf203d75a 100644 --- a/Mods/vcmi/config/vcmi/ukrainian.json +++ b/Mods/vcmi/config/vcmi/ukrainian.json @@ -151,7 +151,16 @@ "vcmi.randomMapTab.widgets.teamAlignmentsButton" : "Налаштувати...", "vcmi.randomMapTab.widgets.teamAlignmentsLabel" : "Розподіл команд", "vcmi.randomMapTab.widgets.roadTypesLabel" : "Види доріг", - + + // Custom victory conditions for H3 campaigns and HotA maps + "vcmi.map.victoryCondition.daysPassed.toOthers" : "The enemy has managed to survive till this day. Victory is theirs!", + "vcmi.map.victoryCondition.daysPassed.toSelf" : "Congratulations! You have managed to survive. Victory is yours!", + "vcmi.map.victoryCondition.eliminateMonsters.toOthers" : "The enemy has defeated all of the monsters plaguing this land and claims victory!", + "vcmi.map.victoryCondition.eliminateMonsters.toSelf" : "Congratulations! You have defeated all of the monsters plaguing this land and can claim victory!", + "vcmi.map.victoryCondition.collectArtifacts.message" : "Acquire Three Artifacts", + "vcmi.map.victoryCondition.angelicAlliance.toSelf" : "Congratulations! All your enemies have been defeated and you have Angelic Alliance! Victory is yours!", + "vcmi.map.victoryCondition.angelicAlliance.message" : "Defeat All Enemies and create Angelic Alliance", + "core.bonus.ADDITIONAL_ATTACK.name" : "Подвійний удар", "core.bonus.ADDITIONAL_ATTACK.description" : "Атакує двічі", "core.bonus.ADDITIONAL_RETALIATION.name" : "Додаткові відплати",