From 7c64d2a93e58701d49bcdbc3e9814e5368af8e96 Mon Sep 17 00:00:00 2001 From: Mircea TheHonestCTO Date: Mon, 25 Aug 2025 19:59:41 +0200 Subject: [PATCH] move *TRACE_LEVEL to 0 --- AI/BattleAI/AttackPossibility.h | 2 +- AI/Nullkiller/Pathfinding/AINodeStorage.h | 6 +++--- AI/Nullkiller2/Pathfinding/AINodeStorage.h | 6 +++--- 3 files changed, 7 insertions(+), 7 deletions(-) diff --git a/AI/BattleAI/AttackPossibility.h b/AI/BattleAI/AttackPossibility.h index 5f251bd8d..7afa07fa4 100644 --- a/AI/BattleAI/AttackPossibility.h +++ b/AI/BattleAI/AttackPossibility.h @@ -11,7 +11,7 @@ #include "../../lib/battle/CUnitState.h" #include "StackWithBonuses.h" -#define BATTLE_TRACE_LEVEL 2 +#define BATTLE_TRACE_LEVEL 0 class DamageCache { diff --git a/AI/Nullkiller/Pathfinding/AINodeStorage.h b/AI/Nullkiller/Pathfinding/AINodeStorage.h index 9adc9d9d6..921816713 100644 --- a/AI/Nullkiller/Pathfinding/AINodeStorage.h +++ b/AI/Nullkiller/Pathfinding/AINodeStorage.h @@ -10,9 +10,9 @@ #pragma once -#define NKAI_PATHFINDER_TRACE_LEVEL 2 -constexpr int NKAI_GRAPH_TRACE_LEVEL = 2; // To actually enable graph visualization, enter `/vslog graph` in game chat -#define NKAI_TRACE_LEVEL 2 +#define NKAI_PATHFINDER_TRACE_LEVEL 0 +constexpr int NKAI_GRAPH_TRACE_LEVEL = 0; // To actually enable graph visualization, enter `/vslog graph` in game chat +#define NKAI_TRACE_LEVEL 0 #include "../../../lib/pathfinder/CGPathNode.h" #include "../../../lib/pathfinder/INodeStorage.h" diff --git a/AI/Nullkiller2/Pathfinding/AINodeStorage.h b/AI/Nullkiller2/Pathfinding/AINodeStorage.h index 0a1c6118a..986024e6c 100644 --- a/AI/Nullkiller2/Pathfinding/AINodeStorage.h +++ b/AI/Nullkiller2/Pathfinding/AINodeStorage.h @@ -10,9 +10,9 @@ #pragma once -#define NK2AI_PATHFINDER_TRACE_LEVEL 2 -constexpr int NK2AI_GRAPH_TRACE_LEVEL = 2; // To actually enable graph visualization, enter `/vslog graph` in game chat -#define NK2AI_TRACE_LEVEL 2 +#define NK2AI_PATHFINDER_TRACE_LEVEL 0 +constexpr int NK2AI_GRAPH_TRACE_LEVEL = 0; // To actually enable graph visualization, enter `/vslog graph` in game chat +#define NK2AI_TRACE_LEVEL 0 #include "../../../lib/pathfinder/CGPathNode.h" #include "../../../lib/pathfinder/INodeStorage.h"